Physical 3D renderer
AssigneeMicrosoft Technology Licensing, LLC
InventorsPatrick Therien, Michael Sinclair
Life of this patent
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AssigneeMicrosoft Technology Licensing, LLC
InventorsPatrick Therien, Michael Sinclair
Estimating the term…
The physical 3D renderer described herein renders one or more captured depth images as a physical 3D rendering. The physical 3D renderer can render physical 3D surfaces and structures in real time. In one embodiment the 3D renderer creates a physical three dimensional (3D) topological surface from captured images. To this end, a depth image of a surface or structure to be replicated is received (for example from a depth camera or depth sensor). Depth information is determined at a dense distribution of points corresponding to points in the depth image. In one embodiment the depth information corresponding to the depth image is fed to actuators on sliding shafts in an array. Each sliding shaft is adjusted to the depth in the depth image to create a physical 3D topological surface like the surface or structure to be replicated.
A computer-implemented process for creating a physical three dimensional (3D) topological surface from one or more images, comprising:
A process for creating a physical 3D topological structure from images, comprising:
A system for creating a physical 3D topological structure from images, comprising:
Dependencies are inferred from the claim text.