Social identity models for automated entity interactions
AssigneeLockheed Martin Corporation
InventorsJames H. Crutchfield, Jr., Hien Q. Pham, Reginald H. Price, Steven J. Tourville
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AssigneeLockheed Martin Corporation
InventorsJames H. Crutchfield, Jr., Hien Q. Pham, Reginald H. Price, Steven J. Tourville
Estimating the term…
One or more social interactive goals for an automated entity such as an avatar may be determined during a social interaction between the automated entity and a selected entity such as a human. Identity attributes of identity images from an identity model of the automated entity may be used to determine a set of behavioral actions the automated entity is to take for the determined goals. Paralanguage elements expressed for the automated entity via a user interface may be altered based on the determined set of behavioral actions. The automated entity may refer to a computer implemented automaton that simulates a human in the user interface of an interactive computing environment. By way of example, an avatar cybernetic goal seeking behavior may be implemented in accordance with an identity theory model.
A computer-implemented method for simulating intelligent behavior, the method comprising:
A computer system comprising:
Dependencies are inferred from the claim text.