Back to results
US 9,804,672 B2Granted
Human-computer user interaction
AssigneeFacebook, Inc.
InventorsThomas G. Anderson, Bill Anderson, Walter Aviles, Richard Aviles, Jake Jones, V. Gerald Grafe
Life of this patent
Estimating the term…
Abstract
Methods of and apparatuses for providing human interaction with a computer, including human control of three dimensional input devices, force feedback, and force input.
Claims4
A method of simulating breathing in a virtual environment,
- comprising, by a processor:
- displaying, on a display, a character being controlled by a user, wherein the character's chest moves to represent breathing, and wherein the movement of the character's chest changes to simulate a change in a breathing state caused by a virtual event experienced by the character;
- creating a rhythmic force comprising a resulting force having vector components in two or more dimensions in space to simulate two or more effects including a breathing effect, the resulting force including a combination of force functions associated with the two or more effects, wherein the combination of force functions includes a force function for the breathing effect that generates a force in one direction when the character is breathing in, in an opposite direction when the character is breathing out, and has a variable rhythm based on the breathing state of the character;
- and
- implementing the rhythmic force in a haptic device so that the haptic device applies the resulting force to simulate the two or more effects.
2 more elements
Dependencies are inferred from the claim text.