Virtual environment for computer game
OwnerBrian Mark Shusterinventor
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OwnerBrian Mark Shusterinventor
Estimating the term…
A multi-user virtual reality universe (VRU) process receives input from multiple remote clients to manipulate avatars through a modeled 3-D environment. A VRU host models movement of avatars in the VRU environment in response to client input, which each user providing input for control of a corresponding avatar. The modeled VRU data is provided by the host to client workstations for display of a simulated environment visible to all participants. The host maintains personalized data for selected modeled objects or areas that is personalized for specific users in response to client input. The host includes personalized data in modeling the VRU environment. The host may segregate VRU data provided to different clients participating in the same VRU environment according to limit personalized data to authorized users, while all users receive common data.
A multi-user animation method, comprising:
An apparatus comprising a memory coupled to at least one processor, the memory holding instructions executable by the at least one processor for causing the apparatus to perform:
A method for managing an interactive multiplayer computer game system to provide each player with an option to personally determine elements that appear in the game environment, comprising:
Dependencies are inferred from the claim text.