Method and system for progressively sculpting three-dimensional geometry
AssigneeDisney Enterprises, Inc.
InventorsGene S. Lee, Brian Whited, David Suroviec
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AssigneeDisney Enterprises, Inc.
InventorsGene S. Lee, Brian Whited, David Suroviec
Estimating the term…
The disclosure provides an approach for progressively sculpting three-dimensional (3D) geometry. In one configuration, a sculpting application receives time-based sculpts and stores the sculpted changes from the original geometry, referred to herein as “offsets,” in “fixes” which include (time, offsets) pairs, with the offsets being defined in relation to a reference frame. Each fix may further be associated with a “set” which includes portions of the geometry that are managed together. The sculpting application automatically provides smooth transitions between sculpts by applying scatter-data interpolation to interpolate the offsets of successive fixes, thereby generating new offsets for frames in between user-provided fixes. Further, the user may modify an envelope curve for a set to scale offsets, including offsets in fixes and those automatically generated through interpolation. In addition, tools are disclosed herein that permit a user to manipulate offsets, as opposed to manipulating the geometry itself.
A computer-implemented method for progressively sculpting three-dimensional (3D) virtual geometry in a computer-generated animation with a plurality of frames, comprising:
A non-transitory computer-readable storage medium storing a program, which, when executed by a processor performs operations for progressively sculpting three-dimensional (3D) virtual geometry in an animation with a plurality of frames, the operations comprising:
A system, comprising:
Dependencies are inferred from the claim text.