Game system, controlling method and non transitory computer-readable storage medium for game system
AssigneeCapcom Co., Ltd.
InventorsJirou Taoka, Atsushi Fukushima, Hideaki Moine
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AssigneeCapcom Co., Ltd.
InventorsJirou Taoka, Atsushi Fukushima, Hideaki Moine
Estimating the term…
There are provided a game system, and a controlling method and a readable storage medium for a game system increasing opportunity of matching a plurality of users in a virtual game space. Present invention has a game control module (41), a difficulty setting module (42), and a participation accepting module (43). The game control module (41) generates the virtual game space, progresses the game, and controls actions of characters acting correspondingly to the operation input by at least one of users joining a session. The difficulty setting module (42) sets a difficulty of the game based on a first character. The participation accepting module (43) accepts a request from a second user for joining the game, wherein the participation accepting module allows the second user to join the session, and wherein the second user operates a second character whose difficulty is different from the difficulty set for first character.
A game system comprising:
A method of controlling a game system, comprising:
A non-transitory computer-readable storage medium storing a program for causing a computer to execute a process, the process comprising:
Dependencies are inferred from the claim text.