# US 9,520,021 B2 · Contest at a target game location

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- Number: US 9,520,021 B2
- Document ID: US9520021B2
- Status: Granted
- Kind: B2
- Application number: 14/207,177
- Filed: 2014-03-12
- Published: 2014-07-10
- Granted: 2016-12-13
- Earliest claimed: 2012-02-27
- Applicants: Anthony D Bautista
- Inventors: Anthony D Bautista
- Web page: https://patentgrep.com/patent/US9520021B2

## CPC

- G07F 17/3227: {Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters}
- A63F 13/216: using geographical information, e.g. location of the game device or player using GPS
- G07F 17/3258: {Cumulative reward schemes, e.g. jackpots}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

To conduct a contest, game parameters are downloaded from a server to a device in response to a player app being launched on the device. The player device displays available games that can be played by a player, the games including target game locations from which the games can be played. A player is allowed to select a game to play only when the player is within a predetermined distance of a target game location and when check-ins are still available for the game. A jackpot prize is awarded to the player if the player is a winner of a game selected by the player. The player is entered in a raffle if the player is not the winner of the game selected by the player.

## Claims

### Claim 1

A method for implementing a contest comprising:
downloading game parameters from a server to a player device in response to a player app being launched on the player device;
displaying, by the player device, available games that can be played by a player, the games including target game locations from which the games can be played;
restricting a frequency at which the player can play each game;
allowing a player to select a game to play only when the player is within a predetermined distance of a target game location and when check-ins are still available for the game, including:
using global positioning system hardware within the player device to receive global positioning information for the player device which the player device uses to determine a current location of the player device, the current location of the player device being used to determine when the player is within the predetermined distance of the target game location, and
preventing, by the player device, the player from selecting a game to play when the player is not within the predetermined distance of the target game location;
awarding a daily deal to the player when the player checks in to the target game location and has not yet received the daily deal;
awarding a jackpot prize to the player if the player is a winner of a game selected by the player;
entering the player in a raffle if the player is not the winner of the game selected by the player; and,
conducting the raffle when there are no longer check-ins available for the game.

### Claim 2 (depends on 1)

A method as in claim 1 wherein game parameters include a game start date, a business name and picture, cash prizes and deals, location information, game times, and available check-ins.

### Claim 3 (depends on 1)

A method as in claim 1 wherein the frequency at which the player can play each game is once per half hour.

### Claim 4 (depends on 1)

A method as in claim 1 wherein games that can be selected by the player include a spin wheel and a slot machine.

### Claim 5 (depends on 1)

A method as in claim 1 wherein the predetermined distance of the target game location is 100 feet.

### Claim 6 (depends on 1)

A method as in claim 1 wherein after playing the game, the player has opportunity to earn an instant deal.

### Claim 7

A method for implementing a contest, the method conducted by a game server responsive to an administrator, the method comprising:
providing for game parameters to be downloaded from the server to a player device in response to a player app being launched on the player device, wherein the player device displays available games that can be played by a player, the games including target game locations from which the games can be played;
restricting a frequency at which the player can play each game;
allowing a player to select a game to play only when the player is within a predetermined distance of a target game location and when check-ins are still available for the game, including:
using global positioning system hardware within the player device to receive global positioning information for the player device which the player device uses to determine a current location of the player device, the current location of the player device being used to determine when the player is within the predetermined distance of the target game location, and
preventing, by the player device, the player from selecting a game to play when the player is not within the predetermined distance of the target game location;
awarding a daily deal to the player when the player checks in to the target game location and has not yet received the daily deal;
awarding a jackpot prize to the player if the player is a winner of a game selected by the player;
entering the player in a raffle if the player is not the winner of the game selected by the player; and,
conducting the raffle when there are no longer check-ins available for the game.

### Claim 8 (depends on 7)

A method as in claim 7 wherein game parameters include a game start date, a business name and picture, cash prizes and deals, location information, game times, and available check-ins.

### Claim 9 (depends on 7)

A method as in claim 7 wherein the frequency at which the player can play each game is once per half hour.

### Claim 10 (depends on 7)

A method as in claim 7 wherein games that can be selected by the player include a spin wheel and a slot machine.

### Claim 11 (depends on 7)

A method as in claim 7 wherein the predetermined distance of the target game location is 100 feet.

### Claim 12 (depends on 7)

A method as in claim 7 wherein after playing the game, the player has opportunity to earn an instant deal.

### Claim 13 (depends on 7)

A method as in claim 7 wherein the jackpot is a progressive jackpot that increases in value until the jackpot is won.

### Claim 14

A device that implements a contest comprising:
network connectivity hardware that downloads game parameters from a server in response to a player app being launched on the device;
a physical display that displays available games that can be played by a player, the games including target game locations from which the games can be played, wherein the device limits a frequency at which the player can play each game; and,
input/output hardware that allows a player to select a game to play only when the player is within a predetermined distance of a target game location and when check-ins are still available for the game and allows the device to communicate with the player, wherein the device awards a daily deal to the player when the player checks in to the target game location and has not yet received the daily deal, wherein the device awards a jackpot prize to the player if the player is a winner of a game selected by the player, and wherein the device enters the player in a raffle if the player is not the winner of the game selected by the player, the raffle being conducted when there are no longer check-ins available for the game; and,
global positioning system hardware that receives global positioning information used to determine a current location of the device, the current location of the device being used to determine when the player is within the predetermined distance of the target game location;
wherein the device prevents the player from selecting a game to play when the player is not within the predetermined distance of the target game location.

### Claim 15 (depends on 14)

A device as in claim 14 wherein game parameters include a game start date, a business name and picture, cash prizes and deals, location information, game times, and available check-ins.

### Claim 16 (depends on 14)

A device as in claim 14 wherein the frequency at which the player can play each game is once per half hour.

### Claim 17 (depends on 14)

A device as in claim 14 wherein games that can be selected by the player include a spin wheel and a slot machine.

### Claim 18 (depends on 14)

A device as in claim 14 wherein the predetermined distance of the target game location is 100 feet.

### Claim 19 (depends on 14)

A device as in claim 14 wherein after playing the game, the player has opportunity to earn an instant deal.

### Claim 20 (depends on 14)

A device as in claim 14 wherein the jackpot prize is a progressive jackpot prize that increases in value until the jackpot prize is won.
