Method for developing and controlling a robot to have movements matching an animation character
AssigneeDisney Enterprises, Inc.
InventorsJoohyung Kim, Katsu Yamane, Seungmoon Song
Life of this patent
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AssigneeDisney Enterprises, Inc.
InventorsJoohyung Kim, Katsu Yamane, Seungmoon Song
Estimating the term…
A robot having the motion style of a character defined by animation data obtained from an animation movie or computer animation data files. The robot is generated using a robot development method that obtains animation data for a character walking or performing other movements. The character may be humanoid, and the method includes developing a bipedal robot with a lower portion having a kinematic structure matching the kinematic structure of the lower portion of the animation character as defined in the animation data. A control program is generated for the robot such as by using trajectory optimization. The control program may include an open-loop walking trajectory that mimics the character's walking motion provided in the animation data. The open-loop walking trajectory may be generated by modifying the motion of the character from the animation data such that the Zero Moment Point (ZMP) stays in the contact convex hull.
A robot adapted to mimic motion of an animation character, comprising:
A method of generating design and control criteria for a robot, comprising:
A method for generating and controlling a humanoid robot to provide motions that mimic motion of an animation character, comprising:
Dependencies are inferred from the claim text.