Storage medium storing game program and game apparatus for improved collision detection in a video game
AssigneeNintendo Co., Ltd.
InventorShigeyuki Asuke
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AssigneeNintendo Co., Ltd.
InventorShigeyuki Asuke
Estimating the term…
A computer readable storage medium storing a game program and a game apparatus capable of preventing a game process which is performed, depending on a result of contact determination with respect to objects from being illogical for a player are provided. In the game apparatus, a contact determination section repeatedly determines whether a player object contacts a block. The results of determination are successively stored into a determination result storing section. A first processing section permits the player object to jump when, of the results of determination stored in the determination result storing section, at least one result of determination including a result of determination a predetermined period of time before indicates that the player object contacts the block.
A non-transitory computer readable storage medium storing a game program executable by a computer of a game apparatus which outputs to a display device a game image showing a behavior of an object in a game space, the game program causing the computer to execute instructions comprising:
A game apparatus comprising at least one processor and for outputting to a display device a game image showing a behavior of an object in a game space, the at least one processor controlling the game apparatus to:
A game processing method executable by a game apparatus having one or more processors which outputs to a display device a game image showing a behavior of an object in a game space, the method comprising:
A game processing system, comprising:
Dependencies are inferred from the claim text.