Social networking game with prioritized message queue
AssigneePlaystudios, Inc.
InventorMonty Kerr
Life of this patent
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AssigneePlaystudios, Inc.
InventorMonty Kerr
Estimating the term…
A method, apparatus, and computer readable storage to implement a social networking game that enables a game server to prioritize application to user messages. A return on investment (ROI) can be computed for each potential application to user message and the application to user messages can be delivered in an order based on the computed ROI for each message. The ROI for each message can be computed based on factors such as the value of a message's recipient and/or the importance of the message. The value of a message's recipient can be based on factors such as the amount of money that recipient has spent on the game, how many friends the recipient has, how many invitations the recipient has sent to other potential players, and any other factors that are probative as to the value of the recipient to the commercial success of the game.
A method to implement a messaging system in an application, the method comprising:
A method to implement a messaging system in an application, the method comprising:
An apparatus to implement a messaging system in an application, the method comprising:
Dependencies are inferred from the claim text.