Graphical simulation of objects in a virtual environment
AssigneeIntel Corporation
InventorsDmitry Ragozin, Alexander Shokin
Life of this patent
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AssigneeIntel Corporation
InventorsDmitry Ragozin, Alexander Shokin
Estimating the term…
A method for simulating a graphical object. The method comprises monitoring approximate distance between a first graphical object and a second graphical object, the first graphical object having at least a first particle and the second graphical object having at least a second particle; detecting a collision (P220) between the first particle and the second particle; computing (P230) a first set of forces associated with the first and second particles due to the collision, wherein the first set of forces are computed within a first context in which X particle attributes associated with the first and second particles are considered; computing (P240) a second set of forces associated with the first and second particles due to the collision, wherein the second set of forces are computed within a second context in which Y particle attributes associated with the first and second particles are considered, wherein X<Y.
A computer implemented method for simulating a graphical object in a multidimensional virtual space, the method comprising:
A system for simulating a graphical object in a multi-dimensional virtual space, the system comprising:
A non-transitory computer readable storage medium comprising computer readable code embedded in the computer readable storage medium, wherein execution of the computer readable code on a controller causes a computing system to:
Dependencies are inferred from the claim text.