Dynamic mapping of photo elements to a game
AssigneeBally Gaming, Inc.
InventorsRichard B. Robbins, Andrew C. Guinn
Life of this patent
Estimating the term…
Abstract
Systems and methods receive digital images from online sources. The digital images are analyzed and various objects are recognized within the digital images. The recognized objects may be faces of persons appearing in the digital images. A subset of the digital images is selected according to selection rules applied to the recognized objects. The selected recognized objects are incorporated into a wagering game. For example, the recognized objects may be incorporated onto symbols of wagering game.
Claims26
A method for incorporating recognized objects in images into a wagering game, the method comprising:
- receiving, into a non-transitory machine-readable storage medium, a plurality of digital images;
- recognizing, by one or more processors, one or more objects in one or more of the plurality of digital images;
- selecting, by the one or more processors, a subset of the plurality of digital images according to one or more selection rules stored in the non-transitory machine-readable storage medium and the one or more objects;
- selecting, by the one or more processors, one or more image portions of the subset of the plurality of digital images, the one or more image portions corresponding to the one or more objects;
- incorporating, by the one or more processors, the one or more image portions corresponding to the one or more objects into the wagering game;
- and
- randomly selecting, based at least in part on an output of a random element generator, an outcome for the wagering game with the one or more image portions incorporated into the wagering game.
A system for incorporating recognized objects in images into a wagering game, the system comprising:
- at least one processor;
- and
- at least one memory device storing instructions, that when executed by the at least one processor, cause the system to:
- receive a plurality of digital images;
- recognize one or more objects in one or more of the plurality of digital images;
- select a subset of the plurality of digital images according to one or more selection rules and the one or more objects;
- select one or more image portions of the subset of the plurality of digital images, the one or more image portions corresponding to the one or more objects;
- incorporate the one or more image portions corresponding to the one or more objects into the wagering game;
- and
- randomly select, based at least in part on an output of a random element generator, an outcome for the wagering game with the one or more image portions incorporated into the wagering game.
A non-transitory machine-readable storage medium having stored thereon machine executable instructions for causing one or more processors to perform operations comprising:
- receiving a plurality of digital images;
- recognizing, by the one or more processors, one or more objects in one or more of the plurality of digital images;
- selecting a subset of the plurality of digital images according to one or more selection rules and the one or more objects;
- selecting one or more image portions of the subset of the plurality of digital images, the one or more image portions corresponding to the one or more objects;
- incorporating the one or more image portions corresponding to the one or more objects into a wagering game;
- and
- randomly selecting, based at least in part on an output of a random element generator, an outcome for the wagering game with the one or more image portions incorporated into the wagering game.
Dependencies are inferred from the claim text.