Animating a virtual object within a virtual world
AssigneeNaturalMotion Ltd.
InventorsAntoine Félix Robert Rennuit, Thomas Daniel Lowe
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AssigneeNaturalMotion Ltd.
InventorsAntoine Félix Robert Rennuit, Thomas Daniel Lowe
Estimating the term…
A method of animating a virtual object within a virtual world, wherein the virtual object comprises a plurality of object parts, wherein for a first object part there is one or more associated second object parts, the method comprising: at an animation update step: specifying a target frame in the virtual world; and applying control to the first object part, wherein the control is arranged such that the application of the control in isolation to the first object part would cause a movement of the first object part in the virtual world that reduces a difference between a control frame and the target frame, the control frame being a frame at a specified position and orientation in the virtual world relative to the first object part, wherein applying control to the first object part comprises moving the one or more second object parts within the virtual world to compensate for the movement of the first object part in the virtual world caused by applying the control to the first object part.
A method of animating a virtual object within a virtual world, comprising:
A computer system comprising:
A non-transitory storage medium storing a computer program which, when executed by a computer, carries out a method of animating a virtual object within a virtual world, wherein the virtual object comprises a plurality of object parts, wherein for a first object part there is one or more associated second object parts, the method comprising:
Dependencies are inferred from the claim text.