System and method for dynamically altering an in-game experience based on a user's connection to the game
AssigneeKabam, Inc.
InventorMichael C. DeLaet
Life of this patent
Estimating the term…
Abstract
One aspect of the disclosure relates to dynamically altering an in-game experience based on a user's connection to the online game. The online game may monitor connection strength of a device of the user to a network via which the user may access the online game. The online game may dynamically alter the user's experience based on the connection strength of the device. The online game may make available or remove the availability of one or more modes of game play to the user based on the connection strength of the users device.
Claims20
A system for dynamically altering an in-game experience based on a user's connection to the online game, the system comprising:
- one or more processors configured to execute computer program modules, the computer program modules comprising;
- a game module configured to execute a game instance of a game space, and to facilitate presentation of views of the game space to one or more users, wherein the game module is configured to facilitate interaction of the one or more users with the game space and/or each other by performing operations in the game space in response to commands received from the one or more users and wherein the one or more users comprises a first user;
- a connection strength module configured to determine a connection strength of a device of the user to a network;
- and
- a game mode module configured to after availability of one or more game modes to the user responsive to a change in the determined connection strength, wherein the one or more game modes comprise:
- user-versus-user mode or user versus-environment mode.
The system of dam 5, wherein the determined connection strength is equal to or above the threshold connection strength, and wherein the game mode module is configured to notify the user that the user versus user game mode may not be available responsive to connection strength decreasing a predetermined amount in a predetermined amount of time.
A computer-implemented method of dynamically altering an in-game experience based on a user's connection to the online game, the method being implemented on a computer system that includes one or more physical processors, the method comprising:
- executing a game instance of a game space;
- facilitating presentation of views of the game space to one or more users;
- facilitating interaction of the one or more users with the game space and/or each other by performing operations in the game space in response to commands received from the one or more users, wherein the one or more users comprises a first user;
- determining a connection strength of a device of the user to a network;
- and
- altering availability of one or more game modes to the user responsive to a change in the determined connection strength, wherein the one or more game modes comprise:
- user-versus-user mode or user versus-environment mode.
Dependencies are inferred from the claim text.