Game system with marked play-pieces
AssigneeHarebrained Holdings Inc.
InventorJordan Weisman
Life of this patent
Estimating the term…
Abstract
A game system uses play-pieces, such as figurines, cards, and maps, each having multiple, machine-readable indicia. A hand-held reader for the indicia communicates with a computer, such as a tablet or smart phone. Players select which indicia to read with the reader, thereby identifying specific figurines, locations, commands, and the like by direct reference to the play-pieces themselves. Certain parameters associated with specific play-pieces are stored in a database of the computer, and may change over time, whether from progress in the game, or from updates made available online.
Claims29
A system for playing games, the system comprising:
- a first hand-holdable play-piece, the first play-piece marked with a first indicium readable as a first data, the first data representative of at least a command;
- at least one of a second hand-holdable play-piece and a third hand-holdable play-piece,
- the second play-piece marked with a second indicium readable as a second data, the second data representative of at least a first play-piece identifier corresponding to the second play-piece, the second play-piece located at a first location on a map;
- the third play-piece comprising the map, the third play-piece marked with a third indicium readable as a third data, the third data representative of at least a second location on the map;
- a first computer programmed to determine results on the basis of at least one rule of a game,
- the first computer having access to a display to show a result in the game to a player;
- and,
- an indicia reader having communication with the first computer,
- the reader to send data corresponding to detected indicia to the first computer;
- wherein
- the reader detects as a first selected indicium the first indicia,
- the reader sends a first selected data corresponding to the first selected indicium to the first computer,
- the reader detects as a second selected indicium one of the second indicium and third indicium,
- the reader sends a second selected data corresponding to the second selected indicium to the first computer;
- the first computer determines the result based on at least the first selected data representing the command and the second selected data representing a direct object of the command, and
- the first computer shows the result on the display.
A system for use in games played with computers programmed to determine game results in response to data received from indicia readers, the system comprising:
- a first movable play-piece,
- the first play-piece marked by a first and second indicia,
- the first indicia machine-readable as corresponding first data representative of at least one of
- a) a play-piece identifier,
- b) a location, and
- c) a command
- the second indicia machine-readable as corresponding second different data representative of at least one of
- d) the same play-piece identifier,
- e) a different location,
- f) a different command;
- wherein at least one of the first and second data is associated in a database accessible by the Internet with at least one parameter usable by a computer to determine a result of a game.
A system for use in games played with computers programmed to determine game results in response to provided data, the system comprising:
- a first movable play-piece,
- the first play-piece marked by a first indicium,
- the first indicium machine-readable as first data representative of at least a command;
- a second movable play-piece,
- the second play-piece marked by a second indicium,
- the second indicium machine-readable as second different data representative of at least a location;
- and,
- an indicia reader manipulable by a player of a game to read the first indicium to provide, to a computer, the command represented by the first data and to read the second indicium to provide, to the computer, the location represented by the second data as a target of the command;
- wherein the system is able to provide the command and the location as an object of the command on the basis of manipulation by a player of the game, allowing the computer to determine game results in response.
A system for use in a game, the system comprising:
- a first movable play-piece,
- the first play-piece marked by a first indicium,
- the first indicium machine-readable as corresponding first data representative of at least a command;
- a second movable play-piece,
- the second play-piece marked by a second indicium,
- the second indicium machine-readable as corresponding second data representative of at least a play-piece identifier corresponding to the second play-piece;
- a map,
- the map marked by a third indicium,
- the third indicium machine-readable as corresponding third data representative of at least a first location, the second play-piece located at the first location;
- an indicia reader manipulable by a player of the game to read the first indicium to provide the command represented by the first data and to read the second indicium to provide the target of the command represented by the second data;
- a machine-readable database of game-related information for the first location;
- a computer having access to the database, the computer further having communication with the indicia reader, the computer programmed to determine a result of the game in response to the command, the target of the command, and the game-related information for at least the first location;
- and,
- a display, the computer having communication with the display, the computer further programmed to present the result on the display.
Dependencies are inferred from the claim text.