Game system, game apparatus, non-transitory computer-readable storage medium having game program stored thereon, and game processing control method
AssigneeNintendo Co., Ltd.
InventorJunya Osada
Life of this patent
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Abstract
A game system includes a game apparatus, a first output device having a first display section and a first sound output section, and a second output device having a second display section and a second sound output section. In this system, a first sound signal to be output to the first sound output section and a second sound signal to be output to the second sound output section are generated based on the same sound data. When transmitting the two sound signals, the timing to transmit the first sound signal to the first sound section is delayed by a predetermined time with respect to the timing to transmit the second sound signal to the second audio section.
Claims9
A game system including a game apparatus, a first output device having a first display section and a first sound output section, and a second output device having a second display section and a second sound output section, wherein
- the game apparatus includes:
- an image generation section configured to generate a first image to be displayed on the first display section, and a second image to be displayed on the second display section;
- a sound generation section configured to generate, based on the same sound data, a first sound signal to be output to the first sound output section, and a second sound signal to be output to the second sound output section, and
- a sound signal transmission section configured to transmit the first sound signal to the first sound output section, and transmit the second sound signal to the second sound output section, wherein
- the sound signal transmission section transmits the first sound signal such that a timing to transmit the first sound signal to the first sound section is delayed by a predetermined time with respect to a timing to transmit the second sound signal to the second sound output section.
A game apparatus capable of outputting a video/audio signal to a first output device having a first display section and a first sound output section, and to a second output device having a second display section and a second sound output section, the apparatus including:
- a processing system, comprising a processor, the processing system being configured to at least:
- generate a first image to be displayed on the first display section, and a second image to be displayed on the second display section;
- generate, based on the same sound data, a first sound signal to be output to the first sound output section, and a second sound signal to be output to the second sound output section, and
- transmit the first sound signal to the first sound output section, and transmit the second sound signal to the second sound output section, wherein
- the first sound signal is transmitted such that a timing to transmit the first sound signal to the first sound section is delayed by a predetermined time with respect to a timing to transmit the second sound signal to the second sound output section.
A non-transitory computer-readable storage medium having stored thereon a game program executed by a computer of a game system including a game apparatus, a first output device having a first display section and a first sound output section, and a second output device having a second display section and a second sound output section, the game program causing the computer to provide functionality comprising:
- an image generation to generate a first image to be displayed on the first display section, and a second image to be displayed on the second display section;
- a sound generation to generate, based on the same sound data, a first sound signal to be output to the first sound output section, and a second sound signal to be output to the second sound output section, and
- a sound signal transmission to transmit the first sound signal to the first sound output section, and transmit the second sound signal to the second sound output section, wherein
- the sound signal transmission section transmits the first sound signal such that a timing to transmit the first sound signal to the first sound section is delayed by a predetermined time with respect to a timing to transmit the second sound signal to the second sound output section.
A game processing control method of controlling a game system including a game apparatus, a first output device having a first display section and a first sound output section, and a second output device having a second display section and a second sound output section, the method comprising:
- generating a first image to be displayed on the first display section, and a second image to be displayed on the second display section;
- generating, based on the same sound data, a first sound signal to be output to the first sound output section, and a second sound signal to be output to the second sound output section, and
- transmitting the first sound signal to the first sound output section, and the second sound signal to the second sound output section, wherein
- in the sound signal transmitting, the first sound signal is transmitted such that a timing to transmit the first sound signal to the first sound section is delayed by a predetermined time with respect to a timing to transmit the second sound signal to the second sound output section.
Dependencies are inferred from the claim text.