Controlling actions in a video game unit
AssigneeSony Computer Entertainment Inc.
InventorsXiaodong Mao, Richard L. Marks, Gary M. Zalewski
Life of this patent
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AssigneeSony Computer Entertainment Inc.
InventorsXiaodong Mao, Richard L. Marks, Gary M. Zalewski
Estimating the term…
Sound processing methods and apparatus are provided. A sound capture unit is configured to identify one or more sound sources. The sound capture unit generates data capable of being analyzed to determine a listening zone at which to process sound to the substantial exclusion of sounds outside the listening zone. Sound captured and processed for the listening zone may be used for interactivity with the computer program. The listening zone may be adjusted based on the location of a sound source. One or more listening zones may be pre-calibrated. The apparatus may optionally include an image capture unit configured to capture one or more image frames. The listening zone may be adjusted based on the image. A video game unit may be controlled by generating inertial, optical and/or acoustic signals with a controller and tracking a position and/or orientation of the controller using the inertial, acoustic and/or optical signal.
A method for controlling actions in a video game unit having a hand held controller configured for three-dimensional movement, the method comprising configuring a processor for:
An apparatus for controlling actions in a video game, comprising:
A method for controlling actions in a video game unit having a controller, the method comprising:
An apparatus for controlling actions in a video game, comprising:
Dependencies are inferred from the claim text.