Game-based selection system
AssigneeIntel Corporation
InventorsBradford H. Needham, Kevin C. Wells
Life of this patent
Estimating the term…
Abstract
In accordance with some embodiments, a system may enable the user to selectively either make computer generated selections without game play or to make menu selections in a more limited way in some embodiments in association with game play. Thus if the user selects game play, the user would be provided with at least two game options that implement menu selection tasks. For example the game play may allow the users to use a game to select within a group of menu options or to select a user who then gets the right to make a menu selection as another example.
Claims24
A method comprising:
- providing, via a server, a computerized user interface to enable a plurality of users to collectively make a decision, the method comprising:
- enabling the plurality of users to select a subset of options from a set of options, the set of options pertaining to a selection of one of a menu item, an entertainment item, and a travel item, and after the selection by the users only the selected subset of options remaining for further selection by the plurality of users;
- starting a computer game for the plurality of users to play to further select an option within said subset, the computer game including detecting a pattern of motion of a plurality of cellular telephones of each of the users, the motion of each of the cellular telephones corresponding to drawing a gun after a predetermined start time, and determining which of the patterns of motion corresponding to drawing a gun was completed first after the start time and determining which of the plurality of users the cellular telephone that completed pattern of motion first belongs to;
- and
- enabling only the cellular phone determined to be associated with pattern that was completed first to make a final selection from the subset of options as the decision via the user interface, and enabling the user interface to communicate the decision to said server.
One or more non-transitory computer readable media storing instructions to enable a processor to:
- produce a computerized user interface to enable a plurality of users to collectively make a decision, via the user interface, the processor enabling the plurality of users:
- to select a subset of options from a set of options, via the user interface, the set of options pertaining to a selection of one of a menu item, an entertainment item, and a travel item, and after the selection by the users only the selected subset of options remaining for further selection by the plurality of users via the user interface;
- to execute a computer game via the user interface for the plurality of users to play to further select an option within said subset, the computer game including detecting a pattern of motion of a plurality of cellular telephones corresponding to drawing a gun after a predetermined start time, and determining which of the cellular telephones completed the pattern of motion first after the start time;
- and
- to enable only the cellular phone determined to be associated with the pattern that was completed first to be used to make, via the user interface, a final selection from the subset of options as the decision, and enabling the user interface to communicate with a server to receive the decision.
An apparatus comprising:
- a processor to generate a computerized user interface to enable a plurality of users to collectively make a decision, via the user interface, the processor enabling the plurality of users:
- to select a subset of options from a set of options, via the user interface, the set of options pertaining to a selection of one of a menu item, an entertainment item, and a travel item, and after the selection by the users only the selected subset of options remaining for further selection by the plurality of users via the user interface;
- and
- to execute a computer game via the user interface for the plurality of users to play to further select an option within said subset, the computer game including detecting a pattern of motion of a plurality of cellular telephones of each of the users, the motion of each of the cellular telephones corresponding to drawing a gun after a predetermined start time, and determining which of the cellular telephones completed the pattern of motion first after the start time;
- a memory coupled to said processor;
- and
- a network interface enabling only the cellular phone determined to be associated with the pattern that was completed first to be used to make, via the user interface, a final selection from the subset of options as the decision, and enabling the user interface to communicate with a server to receive the decision.
Dependencies are inferred from the claim text.