Computer system for animating 3D models using offset transforms
OwnerJeffrey McCartney, Claus W. Jensen +3inventors
InventorsJeffrey McCartney, Claus W. Jensen, Thomas Teger, Brian Townsend, Henrik W Jensen
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Abstract
The present invention relates to a novel 3D animation system for animating models. The system uses offset transforms to make it possible to make animation components that can be added individually to the animation system. The animation components simplify the process of animating 3D models performed conventionally. For example, the user can apply various animation components to the 3D object to make it move for a specific time, rather than the conventional process of specifying the precise position of a 3D object at specific frames.
Claims20
A system comprising:
- a terminal;
- a three-dimensional model configured to be displayed on the terminal;
- an object in the three-dimensional model;
- and
- an animation component configured to be applied to the object to move the object or to change the look of the object, wherein the animation component has a start time and an end time defined in increments of time, wherein the animation component creates an animation, wherein the animation component comprises a transformation that can be combined or offset by another animation component.
A method comprising:
- displaying a three-dimensional model on a terminal, wherein the three-dimensional model comprises an object;
- and
- applying an animation component to the object to move the object or to change the look of the object, wherein the animation component has a start time and an end time defined in increments of time.
Dependencies are inferred from the claim text.