G-cueing simulator for high-performance vehicles, in particular F1 cars
AssigneeCranfield Aerospace Ltd
InventorsGraham Campion, Ian Norton, Phil Abbott
Life of this patent
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Abstract
A G-cueing simulator for a ground vehicle which includes a plurality of actuators which are operable to provide GO cues to a user in a simulated environment.
Claims31
A G-cueing simulator for a ground vehicle which comprises a cockpit in which a user sits and a plurality of actuators which are operable to provide G-cues to a user in a simulated environment, wherein the cockpit comprises a seat in which the user sits, a support frame which supports the seat, user inputs which are operated by the user in driving the vehicle, and a visual display for displaying a visual simulation of the environment to the user, wherein the seat comprises a form-fitting shell and a seat harness which fixes the user in the seat, and the seat comprises a lower section, which supports the buttocks and lower back of the user, a forward section, which is raised relative to the lower section and supports the feet and lower legs of the user, an intermediate section, which is intermediate the lower section and the forward section and inclined upwardly in the forward direction to support the upper legs and buttocks of the user, and a rear section, which supports the upper back and shoulders of the user.
A G-cueing simulator for a ground vehicle which comprises a cockpit in which a user sits and a plurality of actuators which are operable to provide G-cues to a user in a simulated environment, wherein the cockpit comprises a helmet assembly for providing longitudinal and lateral cues to a head of the user, wherein the helmet assembly comprises a helmet which is worn by the user and the helmet includes at least one force transducer which is disposed internally to the helmet to provide for at least one acceleration/deceleration cue to the user.
Dependencies are inferred from the claim text.