Emotional ratings of digital assets and related processing
AssigneeApple Inc.
InventorJorge S. Fino
Life of this patent
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Abstract
Improved techniques are disclosed to associate emotions (or feelings) with digital assets, such as digital media assets. In one embodiment, a graphical user interface can be presented to assist a user in associating emotions or feelings with a digital asset (e.g., digital media asset). The emotions of a user can be graphically represented by images, such as icons. For example, by selecting one or more of the images or manipulating a user control in relation to the images, a user can associate (e.g., tag) emotions to a digital asset. Once digital assets are associated (e.g., tagged) with one or more emotions, operations (e.g., playlist creation, search, shuffle, etc.) can be performed based on emotions.
Claims20
A method of rating digital media assets, the method comprising:
- identifying a digital media asset to be rated;
- presenting an emotion rating user interface on a display device;
- receiving at least one user selection via the emotion rating user interface to set an emotion rating for the digital media asset;
- tagging the digital media asset with the emotion rating;
- and
- storing the tagged digital media asset.
A non-transitory computer readable medium including at least computer program code stored thereon for rating digital media assets, the non-transitory computer readable medium comprising:
- computer program code for identifying a particular media asset to be rated;
- computer program code for presenting an emotion rating user interface on a display device associated with the electronic device;
- computer program code for receiving at least one user selection via the emotion rating user interface to set an emotion rating for the particular media asset;
- computer program code for tagging the digital media asset with the emotion rating;
- and
- computer program code for storing, in data storage of the electronic device, the tagged digital media asset.
A non-transitory computer readable medium including at least computer program code stored thereon for creating a playlist of digital media assets suitable for playback on an electronic device, the non-transitory computer readable medium comprising:
- computer program code for presenting a playlist creation user interface on a display device associated with the electronic device, the playlist creation user interface having selectable emotion icons;
- computer program code for receiving one or more selections of the selectable emotion icons;
- computer program code for receiving a request to create a playlist in accordance with the one or more selections of the selectable emotion icons;
- computer program code for querying a media library to identify a set of digital media assets that correspond to the one or more selections of the selectable emotion icons;
- and
- computer program code for forming the playlist from the identified set of digital media assets.
A method of shuffling a collection of digital media assets prior to subsequent playback of the collection at an electronic device, the method comprising:
- presenting a shuffle user interface on a display device associated with the electronic device, the shuffle user interface having a plurality of user-controllable emotion parameters;
- receiving a user input regarding at least one of the user-controlled emotion parameters;
- visually designating the at least one of the user-controlled emotion parameters;
- storing the at least one of the user-controlled emotion parameters;
- subsequently receiving a shuffle request;
- and
- shuffling the collection to order the digital media assets in the collection according to the designated at least one user-controlled emotion parameter, where the digital media assets in the collection are tagged with emotion parameters.
Dependencies are inferred from the claim text.