# US 8,771,052 B2 · Wagering event on random distance movement

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- Number: US 8,771,052 B2
- Document ID: US8771052B2
- Status: Granted
- Kind: B2
- Application number: 13/453,612
- Filed: 2012-04-23
- Published: 2013-10-24
- Granted: 2014-07-08
- Earliest claimed: 2012-04-23
- Assignees: Interblock D.D.
- Applicants: Joze Pececnik; Aljosa Krupenko; Jamie Abrahamson
- Inventors: Joze Pececnik; Aljosa Krupenko; Jamie Abrahamson
- Web page: https://patentgrep.com/patent/US8771052B2

## CPC

- G07F 17/3262: {Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played}
- G07F 17/3288: {Betting, e.g. on live events, bookmaking}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

A method and apparatus provides a wagering game. Steps may include: a. providing a game field and a position indicator on the game field; b. positioning the position indictor on a first position on the game field; c. accepting a wager on a game event; d. providing a first random event outcome, including moving the position indicator on the field from the first position to a second position; e. repeating a first additional random event outcome providing instruction for moving the position indicator from the second position on the game field to a third position; f. repeating at least one additional random event outcome that provides instruction for moving the position indicator from the third position in a direction on the game field to a fourth position; and g. determining an outcome on the wager based on a final position on the game field.

## Claims

### Claim 1

A method of providing a side bet game in an underlying wagering game comprising: a) providing a game field for the side bet game and a position indicator on the game field; b) positioning the position indicator on a first position on the game field; c) accepting a wager on a side bet game event determined by a predetermined maximum number of multiple random event outcomes in the underlying game; d) providing a first random event outcome, wherein the random event outcome provides instruction for moving the position indicator on the field from the first position in a direction on the game field to a second position; e) repeating a first additional random event outcome that provides instruction for moving the position indicator on the field from the second position in a direction on the game field to a third position; f) repeating at least one additional random event outcome that provides instruction for moving the position indicator on the field from the third position in a direction on the game field to a fourth position; and g) determining an outcome on the side bet wager based on a final position on the game field determined by reaching the predetermined maximum number of multiple random outcomes, whether or not a position has been reached beyond which the position indicator cannot be moved, and wherein random event outcomes are provided by a random event generator selected from the group consisting of i) a roulette wheel and ball and ii) a processor associated with a video display and software executable by the processor to display the game field and position pieces on the video display.

### Claim 2 (depends on 1)

The method of claim 1 wherein the fourth position is the final position and the random event outcomes are produced on a physical roulette wheel and drop ball, and the position indicator is a physical object placed on a game table having markings thereon that identify distances of movement along the game field.

### Claim 3 (depends on 2)

The method of claim 2 wherein at least one additional random event outcome that provides instruction for moving the position indicator on the field from the fourth position in a direction on the game field to a fifth position; and determining an outcome on the wager based on a final position on the game field at the fifth position.

### Claim 4 (depends on 3)

The method of claim 3 wherein the random event outcome comprises a ball drop in a roulette wheel.

### Claim 5 (depends on 4)

The method of claim 4 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 6 (depends on 3)

The method of claim 3 wherein the random event outcome comprises a virtual ball drop in a virtual roulette wheel and the virtual ball drop and virtual roulette wheel are provided by executing code on a processor and displaying virtual ball drop outcomes on a display monitor.

### Claim 7 (depends on 6)

The method of claim 6 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 8 (depends on 2)

The method of claim 2 wherein the random event outcome comprises a ball drop in a roulette wheel.

### Claim 9 (depends on 8)

The method of claim 8 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 10 (depends on 1)

The method of claim 1 wherein the random event outcome comprises a ball drop in a roulette wheel.

### Claim 11 (depends on 10)

The method of claim 10 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 12 (depends on 1)

The method of claim 1 wherein the random event outcome comprises a virtual ball drop in a virtual roulette wheel and the virtual ball drop and virtual roulette wheel are provided by executing code on a processor and displaying virtual ball drop outcomes on a display monitor.

### Claim 13 (depends on 12)

The method of claim 12 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 14 (depends on 1)

The method of claim 1 wherein the game field is a three-dimensional game field displayed on a monitor or holographic display and the position indicator is moved within the three-dimensional game field based upon the random event outcomes.

### Claim 15 (depends on 14)

The method of claim 14 wherein the three-dimensional game field is displayed on a holographic display system and random positive events and random negative events are displayed on the holographic display that occur independently from the random event outcomes.

### Claim 16

A gaming system comprising: a) a game field and a position indicator on the game field; b) the position indictor initially positioned on a first position on the game field; c) a wager acceptor on a game event determined by a predetermined maximum number of multiple random event outcomes; d) a first random event outcome generator, wherein the random event outcome provides instruction for moving the position indicator on the field from the first position in a direction on the game field to a second position; e) the same random event outcome generator being adapted to repeat a first additional random event outcome that provides instruction for moving the position indicator on the field from the second position in a direction on the game field to a third position; f) the same random event outcome generator being configured to repeat at least one additional random event outcome that provides instruction for moving the position indicator on the field from the third position in a direction on the game field to a fourth position; and g) a look-up table for determining an outcome on the wager based on a final position on the game field determined by reaching the predetermined maximum number of multiple random outcomes.

### Claim 17 (depends on 16)

The system of claim 16 wherein the game field is a three-dimensional game field displayed on a monitor or holographic display and the position indicator is movable within the three-dimensional game field based upon the random event outcomes.

### Claim 18 (depends on 17)

The system of claim 17 wherein the three-dimensional game field is displayed on a holographic display system and a processor generates random positive events and random negative events that are displayed on the holographic display that occur independently from the random event outcomes.

### Claim 19 (depends on 1)

The method of claim 1 wherein the fourth position is the final position and the random event outcomes are produced on an electronic random number generator associated with a processor, and the position indicator is a physical object placed on a game table having markings thereon that identify distances of movement along the game field.

### Claim 20

A method of providing a side bet game in an underlying wagering game comprising: a) providing a game field and a position indicator on the game field; b) positioning the position indictor on a first position on the game field; c) accepting a wager on a side bet game event determined by a predetermined maximum number of multiple random event outcome; d) providing an underlying game triggering event for the side bet; e) providing a first random event outcome in the underlying game that is used in the side bet game, wherein the random event outcome provides instruction for moving the position indicator on the field from the first position in a direction on the game field to a second position; f) repeating a first additional random event outcome that provides instruction for moving the position indicator on the field from the second position in a direction on the game field to a third position; g) repeating at least one additional random event outcome that provides instruction for moving the position indicator on the field from the third position in a direction on the game field to a fourth position; and h) determining an outcome on the wager based on a final position on the game field determined by reaching the predetermined maximum number of multiple random outcomes, whether or not a position has been reached beyond which the position indicator cannot be moved, and wherein random event outcomes are provided by a random event generator selected from the group consisting of i) a roulette wheel and ball and ii) a processor associated with a video display and software executable by the processor to display the game field and position pieces on the video display.

### Claim 21 (depends on 20)

The method of claim 20 wherein the fourth position is the final position.

### Claim 22 (depends on 20)

The method of claim 20 wherein at least one additional random event outcome that provides instruction for moving the position indicator on the field from the fourth position in a direction on the game field to a fifth position; and determining an outcome on the wager based on a final position on the game field at the fifth position.

### Claim 23 (depends on 21)

The method of claim 21 wherein the random event outcome comprises a ball drop in a roulette wheel.

### Claim 24 (depends on 20)

The method of claim 20 wherein the random event outcome comprises a ball drop in a roulette wheel.

### Claim 25 (depends on 24)

The method of claim 24 wherein a red number outcome indicates movement of the position indicator in a first direction having a first vector and a black number outcome indicates movement of the position indicator in a second direction having a second vector different from the first vector.

### Claim 26 (depends on 20)

The method of claim 20 wherein the fourth position is the final position and the random event outcomes are produced on a physical roulette wheel and drop ball, and the position indicator is a physical object placed on a game table having markings thereon that identify distances of movement along the game field.

### Claim 27 (depends on 20)

The method of claim 20 wherein the fourth position is the final position and the random event outcomes are produced on an electronic random number generator associated with a processor, and the position indicator is a physical object placed on a game table having markings thereon that identify distances of movement along the game field.
