# US 8,771,050 B2 · Game counting numbers consecutively using math functions

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- Number: US 8,771,050 B2
- Document ID: US8771050B2
- Status: Granted
- Kind: B2
- Application number: 13/030,761
- Filed: 2011-02-18
- Published: 2011-08-18
- Granted: 2014-07-08
- Earliest claimed: 2010-02-18
- Assignees: Richard J. Buchner, III
- Applicants: Richard John Buchner, III
- Inventors: Richard John Buchner, III
- Web page: https://patentgrep.com/patent/US8771050B2

## CPC

- A63F 1/00: Card games
- A63F 3/0415: {Number games (electric A63F3/0421; mathematical models or topics A63F3/0457; two-dimensional puzzles with rotating rings or discs A63F9/0811, A63F9/0819)}
- A63F 2001/0416: {with numbers}
- A63F: CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR

## Abstract

A counting game played by one or more players involving numbers selected from pre-classified categories, suited to be played by players having different levels of mental maturity. A game involves choosing a set of numbers from one or more categories, at random. The object of the game is to generate numbers as high as possible, by using multiple math functions on the randomly generated chosen numbers. A player with the highest generated number wins the game. Apart from providing recreation and entertainment, the game develops math skills and provides mental training exercises, and can therefore be useful as a tool for educational and learning purposes.

## Claims

### Claim 1

A computer-implementable method for use in connection with a mobile device having a processor, comprising the steps of:
a) presenting on the mobile device via the processor a plurality of digital representations of playing cards, each digital representation having displayed thereon an integer value, wherein each integer value is classified in at least one of three predetermined classification categories and wherein the plurality of digital representations of playing cards must include at least two digital representations of a particular predetermined classification category;
b) presenting on the mobile device via the processor a plurality of mathematical operators, wherein each of the mathematical operators indicates a particular mathematical operation that can be performed with respect to two or more of the plurality of digital representations;
c) providing via the processor a predetermined target value, wherein the predetermined target value is an integer N;
d) receiving at the processor a user-generated mathematical operation, wherein the mathematical operation comprises two or more of the plurality of digital representations and one or more of the mathematical operators, and wherein the mathematical operation is intended to produce an output equal to the predetermined target value;
e) determining via the processor whether the output of the mathematical operation is equal to the predetermined target value;
f) upon determination that the output of the mathematical operation is equal to the predetermined target value, generating via the processor a score value for the mathematical operation based on the two or more of the plurality of digital representations and one or more mathematical operators, wherein the score value comprises a predetermined measure of the complexity of the user-generated mathematical operation; and
g) repeating steps a-f until a predetermined maximum score value is obtained or until the output fails to equal the predetermined target value a predetermined number of times,
wherein each time steps a-f care repeated, the predetermined target value N is increased by 1.

### Claim 2 (depends on 1)

The method of claim 1, wherein the integer values are non-repeating.

### Claim 3 (depends on 1)

The method of claim 1, wherein the mathematical operators are selected from the group comprising: addition, subtraction, multiplication, and division.

### Claim 4 (depends on 1)

The method of claim 1, wherein the predetermined target value is selected from a predetermined list.

### Claim 5 (depends on 4)

The method of claim 4, wherein the predetermined target value is determined by a non-random sequence.

### Claim 6 (depends on 1)

The method of claim 1, further comprising the step of providing via the processor a countdown timer.

### Claim 7 (depends on 6)

The method of claim 6, further comprising the steps of: operating the timer for a predetermined period of time; and awarding a point value to a user at the end of the time period.

### Claim 8 (depends on 1)

The method of claim 1, wherein the maximum score value is a summation of previous score values generated for previous mathematical operations.

### Claim 9 (depends on 1)

The method of claim 1, wherein four, five, or six digital representations of playing cards are presented.

### Claim 10 (depends on 1)

The method of claim 1, wherein the mathematical operation further comprises using each of the two or more of the plurality of digital representations once.

### Claim 11 (depends on 1)

The method of claim 1, wherein the three predetermined classification categories comprise one or more groups of integers based on the value of each integer.

### Claim 12 (depends on 11)

The method of claim 11, wherein the three predetermined classification categories comprise: a low category, a middle category, and a high category.

### Claim 13 (depends on 12)

The method of claim 12, wherein each of the plurality of digital representations of playing cards are of a particular predetermined classification category.

### Claim 14 (depends on 13)

The method of claim 13, wherein each of the plurality of digital representations of playing cards display the integer value and the particular predetermined classification category.

### Claim 15 (depends on 1)

The method of claim 1, further comprising the step of receiving, at the processor, a user-defined number, wherein the user-defined number is the number of digital representations of the plurality of digital representations presented on the mobile device.

### Claim 16 (depends on 1)

The method of claim 1, further comprising the step of receiving, at the processor, a user-defined number of players.

### Claim 17 (depends on 1)

The method of claim 1, further comprising the step of, upon determination that the predetermined maximum score value has been obtained or the output has failed to equal the predetermined target value the predetermined number of times, presenting, on the mobile device, one or more statistics of one or more score values obtained during steps a-f.

### Claim 18 (depends on 17)

The method of claim 17, wherein the one or more statistics comprise the number of times the output failed to equal the predetermined target value.

### Claim 19 (depends on 1)

The method of claim 1, wherein N =1.

### Claim 20

A computer-implementable method for use in connection with a mobile device having a processor, comprising the steps of:
a) receiving, at the processor, a user-defined number, wherein the user-defined number is a number of digital representations of a plurality of digital representations of playing cards to be presented on the mobile device;
b) in response to receiving the user-defined number, presenting on the mobile device, via the processor, the number of digital representations of playing cards, each digital representation:
being classified in at least one of three predetermined classification categories comprising a low category, a middle category, and a high category; and
having displayed thereon an integer value and an indication of the predetermined classification category in which the digital representation is classified,
wherein the presented plurality of digital representations of playing cards must include at least two digital representations of a particular predetermined classification category;
c) presenting on the mobile device via the processor a plurality of mathematical operators, wherein each of the mathematical operators indicates a particular mathematical operation that can be performed with respect to two or more of the plurality of digital representations;
d) providing via the processor a predetermined target value, wherein the predetermined target value is an integer N;
e) receiving at the processor a user-generated mathematical operation, wherein the mathematical operation comprises two or more of the plurality of digital representations and one or more of the mathematical operators, and wherein the mathematical operation is intended to produce an output equal to the predetermined target value;
f) determining via the processor whether the output of the mathematical operation is equal to the predetermined target value;
g) upon determination that the output of the mathematical operation is equal to the predetermined target value, generating via the processor a score value for the mathematical operation based on the two or more of the plurality of digital representations and one or more mathematical operators, wherein the score value comprises a predetermined measure of the complexity of the user-generated mathematical operation; and
h) repeating steps a-g until a predetermined maximum score value is obtained or until the output fails to equal the predetermined target value a predetermined number of times,
wherein each time steps a-g are repeated, the predetermined target value N is increased by 1.
