Capture game apparatus
AssigneesHasbro, Inc., KID Group, LLC
InventorsDan Klitsner, Hakan Diniz
Life of this patent
Estimating the term…
Abstract
An electronic hand held capture-the-light game apparatus in which the apparatus includes a controller, eleven light sources in a linear display and two oppositely disposed movable handles. One of the handles activates a compression switch when the handles are pressed together. The controller is programmed to include a series of games to be played on the apparatus that become progressively more difficult. The games provide that the light sources are momentarily illuminated in a predetermined sequence at a predetermined tempo, and object of the game for a player is to activate the compression switch when one of three light sources in a capture zone is illuminated. If successful, the player earns a reward, if not, the player loses one of a limited number of chances to continue the game.
Claims20
A capture-the-light game apparatus comprising:
- a housing having a plurality of separately mounted light sources in an extended arrangement;
- a first handle connected to the housing;
- a first biasing element connected to the first handle and to the housing;
- a second handle connected to the housing;
- a switch operatively connected to the light sources, the switch being activated by a player of the game apparatus by movement of the first handle;
- a compartment for mounting a power source, the compartment being operatively connected to the light sources and to the switch;
- and
- a controller operatively connected to the power source compartment, the switch and the light sources to enable the plurality of light sources to be illuminated in predetermined sequences and to enable the switch to stop a sequence.
A hand-held electronic game apparatus comprising:
- an elongated housing having a plurality of separately mounted light sources in a linear display;
- a first handle movably connected to the housing;
- a biasing element connected to the first handle and to the housing;
- a second handle connected to the housing;
- a switch operatively connected to the light sources, the switch being activated by a player of the game apparatus by movement of the first handle;
- a compartment for mounting a power source, the compartment being operatively connected to the light sources and to the switch;
- and
- a controller connected to the power source compartment, the switch and the light sources to enable the plurality of light sources to be illuminated in predetermined sequences wherein a player is able to stop a sequence by activating the switch.
A method for making a capture-the-light game apparatus, the steps of the method comprising:
- forming a housing having a plurality of separately mounted light sources in an extended arrangement;
- attaching a handle at each end portion of the housing, the handles being mounted to enable movement toward each other;
- mounting a compartment for a power source in one of the handles;
- mounting a controller in one of the handles;
- operatively connecting a switch to be activated by one of the handles;
- connecting the controller and the switch to each other and to the power source;
- and
- programming the controller to momentarily illuminate each of the plurality of light sources in predetermined sequences, and to enable the switch to stop a sequence.
Dependencies are inferred from the claim text.