Gaming system, method and device for generating images having a parallax effect using face tracking
AssigneeBally Gaming, Inc.
InventorsBryan Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
Life of this patent
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Abstract
Gaming devices and methods are set forth which provide for face or body tracking to provide gesture input and also to generate content displayed based upon the motion parallax of the player to create a 3D effect. In a community gaming environment gaming content may be superimposed over real time or recorded scenes to create a 3D effect between players of the community game.
Claims8
A gaming device presenting a game to be played by a player comprising:
- a video display;
- apparatus for generating data corresponding to at least the approximate position correlated to the position of the player's head relative to the display and changes to said relative position during operation of the gaming device;
- a processor configured to (i) control the display to display a random display of game symbols in a first, two-dimensional, state and (ii) in response to the display of at least one of said game symbols defining a predetermined outcome issue a command and using said data from said apparatus, render an image at said display in connection with said game based upon motion parallax to produce a three-dimensional effect.
A gaming device for play by a player comprising:
- a video display;
- apparatus for periodically generating a signals indicative of the position of the head of the player relative to the display;
- a processor configured to (i) control the display to display at least one image related to the play of the game in a first, two-dimensional, state, (ii) in response to a command and using said data from said apparatus, render said image at said display in connection with said game based upon motion parallax to produce a three-dimensional effect and (iii) detect and process at least predetermined changes to said relative position of the head of the player interacting with said at least one image to render an outcome for the gaming device.
A method for presenting a game to be played by a player comprising:
- displaying images of the game at a video display;
- generating data corresponding to at least the approximate position correlated to the position of the player's head relative to the display, said relative position changeable during presentation of the game;
- processing said data to control the display to display at least one image related to the play of the game in a first, two-dimensional, state and in response to a predetermined outcome occurring during the play of the game issue a command and using said data from said apparatus, render said image at said display in connection with said game based upon motion parallax to produce a three-dimensional effect.
Dependencies are inferred from the claim text.