Wireless device pairing methods
AssigneeSony Computer Entertainment Inc.
InventorsDominic S. Mallinson, Anton Mikhailov
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AssigneeSony Computer Entertainment Inc.
InventorsDominic S. Mallinson, Anton Mikhailov
Estimating the term…
Methods of pairing a plurality of objects in a multi-interactive object environment are presented. In one example, the method establishes communication between a first and second controller and the base computing device that identifies each controller as being active. A pairing detection algorithm executed on the base computing device is set into pairing mode to receiving signals from the controllers that indicates pairing between the first and second controllers. The base computing device detects a pairing initiation signal from the controllers, where the pair initiation signal is generated in response to detecting physical contact or a signature between the first and second controllers. The base computing device sets first and second controllers as being paired to the player.
A method of pairing controllers to a base computing device in preparation for playing a game executed on the base computing device, comprising:
A method of pairing controllers to a base computing device using local communication signatures, comprising:
A method of pairing devices to a base computing device in preparation for playing a game executed on the base computing device, comprising:
Dependencies are inferred from the claim text.