System and method for managing a multiplicity of text messages in an online game
AssigneePalo Alto Research Center Incorporated
InventorsNicolas B. Ducheneaut, Eric S. Nickell
Life of this patent
Estimating the term…
Loading patent…
AssigneePalo Alto Research Center Incorporated
InventorsNicolas B. Ducheneaut, Eric S. Nickell
Estimating the term…
A system and method for providing text of interest to a player from text messages in an online game is provided. A player profile for a player participating in an online game is maintained. Text messages from sources in the online game are received substantially simultaneously within a buffer for a limited text area of a display during an online game session. A main conversation in which the player is involved with one of the sources from the text messages is identified and removed from the buffer. The text messages in the buffer not identified as the main conversation are analyzed for text of interest to the player included in the player profile. The text of interest is provided in the limited text area in the display interspersed with the main conversation concurrent to receipt of each text message within which the text of interest was included.
A system for managing a multiplicity of text messages in an online game, comprising:
A computer-implemented method for managing a multiplicity of text messages in an online game, comprising configuring a processor to perform the steps of:
A system for providing text of interest to a player from a multiplicity of text messages in an online game, comprising:
A computer-implemented method for providing text of interest to a player from a multiplicity of text messages in an online game, comprising configuring a processor to perform the steps of:
Dependencies are inferred from the claim text.