Systems and methods for providing an interactive game
AssigneeMQ Gaming, LLC
InventorsDenise Chapman Weston, Jonathan A. Barney
Life of this patent
Estimating the term…
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AssigneeMQ Gaming, LLC
InventorsDenise Chapman Weston, Jonathan A. Barney
Estimating the term…
An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, barcode or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play participant and/or describing-certain powers or abilities possessed by an imaginary character that the card may represent. Players advance in the game by finding clues and solving various puzzles presented by the game. Players may also gain (or lose) certain attributes, such as magic skills, magic strength, fighting ability, various spell-casting abilities, etc. All of this information is preferably stored on the RFID tag or card so that the character attributes may be easily and conveniently transported to other similarly-equipped play facilities, computer games, video games, home game consoles, hand-held game units, and the like. In this manner, the game can seamlessly transcend from one play environment and/or entertainment medium to the next.
A live-action interactive game system for entertaining or amusing multiple play participants in a live play environment, said interactive game system comprising:
An interactive game for entertaining or amusing a plurality of play participants, said interactive game comprising:
A method for playing an interactive game carried out within a virtual play environment using one or more physical gaming items and two or more different gaming platforms, said method comprising:
Dependencies are inferred from the claim text.