Multiple stop indicator bonus game
AssigneeBally Gaming, Inc.
InventorsLoren Nelson, Dean Kawada, Jesse Ruppert, Dayan Paul
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Abstract
Disclosed herein is a new bonus game for use with primary games of chance (reels, poker, keno, bingo, etc.). The bonus game uses a plurality of elements comprising both “good” and “bad” elements. The “bad” elements count towards an end-game condition, and are called end-game elements. The “good” elements do not contribute to ending the bonus game. When enough end-game elements are collected, selected, etc., the bonus game ends.
Claims13
A method for operating a game including the steps of:
- initiating a primary game whose outcome is based at least partially on a random event;
- triggering a bonus game when a pre-selected event occurs in said primary game;
- selecting a subset of a plurality of bonus game elements, said bonus game elements comprising a plurality of end-game elements and non-end-game elements;
- enabling player selection of a series of the subset bonus game elements;
- and
- ending said bonus game upon player selection of a predetermined number of end-game elements, said predetermined number being a plurality.
A method for operating a bonus game, the bonus game being entered upon an occurrence of a bonus game event in a primary game, the primary game being a game whose outcome is based at least partly on chance, the method including the steps of:
- a) enabling a player to select a bonus game element from a set of bonus game elements;
- if a selected bonus game element is an end-game element,
- incrementing an end-game element count;
- d) if the selected element has an associated value, incrementing a value count accordingly;
- e) repeating steps (a)-(d) until the
- end-game element count reaches a pre-selected number, said number being at least two.
A gaming machine comprising:
- gaming machine logic operably disposed in said gaming machine providing;
- a display in operable communication with said game machine logic;
- said gaming machine logic configured to allow play of a primary game and a bonus game,
- said primary game's outcome based at least partly on chance, said primary game including a bonus triggering outcome to initiate the bonus game;
- said bonus game comprising a set of player selectable bonus game elements, said elements further comprising a subset of elements that are designated as game-end elements where no single end-game element can end said bonus game, such that the selection of a predetermined plurality of end-game elements by the player terminates said bonus game.
Dependencies are inferred from the claim text.