Video game system and storage medium storing video game program
AssigneeNintendo Co., Ltd.
InventorsIchiro Suzuki, Yusuke Shiraiwa, Katsuhisa Sato
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AssigneeNintendo Co., Ltd.
InventorsIchiro Suzuki, Yusuke Shiraiwa, Katsuhisa Sato
Estimating the term…
In response to a predetermined input operation by a player, item object initial information is produced. The item object initial information is information used for introducing an item object into a virtual game world and controlling the item object in the virtual game world. Then, the item object is introduced into the virtual game world, and controlled in the virtual game world according to a predetermined rule. The item object initial information is transmitted to other video game devices. Each of the other video game devices receives the item object initial information, based on which the video game device introduces the item object into the virtual game world and then controls the item object in the virtual game world according to a predetermined rule.
A video game system, comprising a plurality of video game devices connected together so that the video game devices can communicate with one another, wherein the video game devices display the same virtual game world while being synchronized together, the virtual game world including therein player characters each controlled by one of the video game devices;
A non-transitory storage medium storing a video game program to be executed by a computer of each of a plurality of video game devices connected together so that the video game devices can communicate with one another, wherein the video game devices display the same virtual game world while being synchronized together, the virtual game world including therein player characters each controlled by one of the video game devices, the video game program causing the computer to perform:
A method performed using at least a first video device and a second video device communicating with the first video device, wherein each video device displays images of a virtual world being displayed through images on the other video device and the virtual world includes player characters each controlled by one of the video devices;
A method to play a video game on video devices communicating with each other to display images of a same virtual game world that includes player characters each controlled by one of the video devices, wherein each video device:
Dependencies are inferred from the claim text.