Apparatuses, methods and systems for an online game manager
AssigneeZynga Inc.
InventorsScott Dale, Jason McGuirk
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AssigneeZynga Inc.
InventorsScott Dale, Jason McGuirk
Estimating the term…
The APPARATUSES, METHODS AND SYSTEMS FOR A ONLINE GAME MANAGER (“OGM”) transform user social graph and online behavioral pattern data inputs via OGM components into optimized server computational load reports. In one embodiment, the OGM may process a user server migration request for a user by obtaining user social graph data identifying co-users, and social activity pattern data associated with the user and the co-users. The OGM may also obtain server load indices of servers associated with the co-users, and server load analysis rules. By analyzing the server load indices using the server load analysis rules, the OGM may identify a subset of the servers as non-overloaded transfer candidate servers. The OGM may calculate transfer candidate server scores for the non-overloaded transfer candidate servers using the user social graph data and the social activity pattern data. Also, the OGM may select one of the non-overloaded transfer candidate servers for migrating the user based on the transfer candidate server scores, and migrate data associated with the user to the selected non-overloaded transfer candidate server.
A processor-implemented user server migration method to transform user social graph data into user migration, comprising:
A user server migration system, comprising:
A processor-readable non-transitory medium storing processor-issuable user server migration instructions to:
Dependencies are inferred from the claim text.