System and method for adding a skill aspect to games of chance
AssigneeCantor Gaming Limited
InventorsFergus A. Leen, Sam B. Lawrence, David G. McNally, Clive Hetherington, David M. McDowell, Kevin R. O'Neal
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AssigneeCantor Gaming Limited
InventorsFergus A. Leen, Sam B. Lawrence, David G. McNally, Clive Hetherington, David M. McDowell, Kevin R. O'Neal
Estimating the term…
In various embodiments, a predetermined number of move numbers for one or more players or users of a game or application may be determined, e.g., using an indicator. For example, a first group of move numbers for a first player and a second group of move numbers for a second player may be determined. The players use the pre-established move numbers to advance according to the rules of the application or game. Move numbers within a group may be sequenced or non-sequenced. Move numbers may be replaced at each player's turn or when all or a subset of move numbers of a group are used. Move numbers may be established by any type of indicator such as dice, dominos, or a random number generator. In some embodiments, move numbers may be traded in. Move numbers may or may not be visible at predetermined times to one or more players.
A system comprising:
A system comprising:
A system comprising:
A method comprising:
A method comprising:
A method comprising:
Dependencies are inferred from the claim text.