Methods and systems for dynamically adjusting update rates in multi-player network gaming
AssigneeSony Computer Entertainment America LLC
InventorsNathan Scott Klee, Fraser Hutchinson
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AssigneeSony Computer Entertainment America LLC
InventorsNathan Scott Klee, Fraser Hutchinson
Estimating the term…
In a server-implemented video game or simulation, a method for providing updates to a remote client regarding a plurality of objects located in a virtual spatial field of the simulation. The method comprises operations of receiving an update locus from the remote client, the update locus indicating a client-specified position within the virtual spatial field of the server-implemented simulation; determining a distance of each of the plurality of objects from the update locus; sorting the plurality of objects according to their determined distances from the update locus; determining an update rate for each of the plurality of objects based upon their sorted order; and sending updates regarding each of the plurality of objects to the remote client according to the determined update rates.
In a server-implemented video game, a method for providing updates to a remote client regarding a plurality of objects located in a virtual spatial field of the video game, said method comprising:
In a video game implemented on a server-client system, a method for receiving updates from the server at the client, the updates regarding a plurality of objects located in a virtual spatial field of the video game, the method comprising:
A video game system, comprising:
A computer program product for providing updates to a remote client regarding a plurality of objects located in a virtual spatial field of a video game, the computer program product being embodied on a non-transitory computer-readable medium, the computer program product configured for execution by a computer, comprising:
In a server-implemented video game, a method for providing updates to a remote client regarding a plurality of objects located in a virtual spatial field of the video game, said method comprising:
Dependencies are inferred from the claim text.