Storage medium storing information processing program and information processing device
AssigneeNintendo Co., Ltd.
InventorKenta Sato
Life of this patent
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AssigneeNintendo Co., Ltd.
InventorKenta Sato
Estimating the term…
An object has a plurality of joints 51 to 55 which are connected to each other. A game apparatus calculates, when one of the plurality of joints having a fixed position with respect to the object is set as a reference joint, an orientation of an adjacent joint connected to the reference joint with respect to the reference joint (an orientation of an adjacent bone) based on input data. Then, the game apparatus moves a position of the adjacent joint connected to the reference joint based on the calculated orientation, and further moves the joints other than the reference joint and the adjacent joint in accordance with the adjacent joint being moved. Furthermore, the game apparatus causes a display device to display the object in which a shape thereof is determined based on positions of the aforementioned joints which have been moved.
A non-transitory computer-readable storage medium storing an information processing program to be executed by a computer of an information processing device which causes an object in a virtual space to perform an action based on an input value varied in accordance with a motion of an input device, the object having a plurality of connection points connected to each other, and a shape of the object being determined based on positional relationships between the plurality of connection points, the information processing program causing the computer to:
An information processing device which causes an object in a virtual space to perform an action based on an input value varied in accordance with a motion of an input device, the object having a plurality of connection points connected to each other, and a shape of the object being determined based on positional relationships between the plurality of connection points, the information processing device comprising:
An information processing system which causes an object in a virtual space to perform an action based on an input value varied in accordance with a motion of an input device, the object having a plurality of connection points connected to each other, and a shape of the object being determined based on positional relationships between the plurality of connection points, the information processing device comprising:
An automatic method of processing information to cause an object in a virtual space to perform an action based on an input value varied in accordance with a motion of an input device, the object having a plurality of connection points connected to each other, and a shape of the object being determined based on positional relationships between the plurality of connection points, the method being automatically performed by at least one processor operatively coupled to the input device and to a display device, the method comprising:
Dependencies are inferred from the claim text.