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US 8,523,670 B2Granted
Systems and methods for determining a level of reward
AssigneeIgt
InventorsJay S. Walker, Geoffrey M. Gelman, James A. Jorasch, Stephen C. Tulley, Steven M. Santisi, Daniel E. Tedesco, Magdalena M. Fincham
Life of this patent
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Abstract
A gaming system and method which includes enabling a first player at a first gaming device to initiate at least one play of a first game, enabling a second player at a second gaming device to initiate at least one play of a second game, determining, based at least in part on at least one activity of the first player, a benefit, and providing the determined benefit to the second player.
Claims14
A gaming system comprising:
- a first gaming device including:
- at least one first gaming device display device;
- at least one first gaming device input device;
- at least one first gaming device processor;
- and
- at least one first gaming device memory device which stores a plurality of first gaming device instructions which when executed by the at least one first gaming device processor, cause the at least one first gaming device processor to operate with the at least one first gaming device display device and the at least one first gaming device input device to:
- (a) enable a first player to initiate at least one play of a first game,
- (b) for each initiated play of the first game:
- (i) randomly generate a game outcome,
- (ii) display to the first player the randomly generated game outcome,
- (iii) determine any award associated with the displayed game outcome, and
- (iv) display to the first player any determined award, and
- a second gaming device including:
- at least one second gaming device display device;
- at least one second gaming device input device;
- at least one second gaming device processor;
- and
- at least one second gaming device memory device which stores a plurality of second gaming device instructions which when executed by the at least one second gaming device processor, cause the at least one second gaming device processor to operate with the at least one second gaming device display device and the at least one second gaming device input device to:
- (a) enable a second player to initiate at least one play of a second game,
- (b) for each initiated play of the second game:
- (i) randomly generate a game outcome,
- (ii) display to the second player the randomly generated game outcome,
- (iii) determine any award associated with the displayed game outcome, and
- (iv) display to the second player any determined award,
- (c) in addition to any determined awards displayed to the second player, determine, based at least in part on at least one activity of the first player, a benefit, and
- (d) provide the determined benefit to the second player.
23 more elements
A method of operating a gaming system, said method comprising:
- (a) enabling a first player at a first gaming device to initiate at least one play of a first game,
- (b) for each initiated play of the first game:
- (i) causing at least one processor to execute a plurality of instructions to randomly generate a game outcome,
- (ii) causing at least one first display device to display to the first player the randomly generated game outcome,
- (iii) causing the at least one processor to execute the plurality of instructions to determine any award associated with the displayed game outcome, and
- (iv) causing the at least one first display device to display to the first player any determined award,
- (c) enabling a second player at a second gaming device to initiate at least one play of a second game,
- (d) for each initiated play of the second game:
- (i) causing the at least one processor to execute the plurality of instructions to randomly generate a game outcome,
- (ii) causing at least one second display device to display to the second player the randomly generated game outcome,
- (iii) causing the at least one processor to execute the plurality of instructions to determine any award associated with the displayed game outcome, and
- (iv) causing the at least one second display device to display to the second player any determined award,
- (e) in addition to any determined awards displayed to the second player, causing the at least one processor to execute the plurality of instructions to determine, based at least in part on at least one activity of the first player, a benefit, and
- (f) providing the determined benefit to the second player.
11 more elements
Dependencies are inferred from the claim text.