Systems, methods, and apparatus for controlling sounds in a three-dimensional listening environment
AssigneeStrubwerks, LLC
InventorTyner Brentz Strub
Life of this patent
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Abstract
Certain embodiments of the invention may include systems, methods, and apparatus for controlling sounds in a three dimensional listening environment. According to an example embodiment of the invention, a method is provided for controlling the apparent localization of sounds in a 3-dimensional listening environment. The method can include receiving one or more audio channels, receiving decode data associated with the one or more audio channels, routing the one or more audio channels to a plurality of processing channels, selectively processing audio associated with the plurality of processing channels based at least in part on the received decode data, and outputting processed audio to a plurality of speakers.
Claims20
A method for controlling the apparent localization of sounds in a 3-dimensional listening environment, the method comprising:
- receiving one or more audio channels;
- receiving decode data associated with the one or more audio channels;
- routing the one or more audio channels to a plurality of processing channels;
- selectively processing audio associated with the plurality of processing channels based at least in part on the received decode data, wherein the processing comprises sound localization is performed using a map comprising a plurality of regions oriented on at least three vertical levels, each of the vertical levels comprising a substantially horizontal plane, and the audio is customized for each of the plurality of regions according to a predefined table;
- and
- outputting processed audio to a plurality of speakers.
A system for controlling the apparent localization of sounds in a 3-dimensional listening environment, the system comprising:
- a plurality of speakers;
- at least one input for receiving one or more audio channels;
- at least one processor in communication with the at least one input, the processor configured to:
- receive decode data associated with the one or more audio channels;
- route the one or more audio channels to a plurality of processing channels;
- selectively process audio associated with the plurality of processing channels based at least in part on the received decode data, wherein the processing comprises sound localization is performed using a map comprising a plurality of regions oriented on at least three vertical levels, each of the vertical levels comprising a substantially horizontal plane, and the audio is customized for each of the plurality of regions according to a predefined table;
- and
- output processed audio;
- and
- a plurality of amplifiers in communication with the plurality of processing channels and the plurality of speakers, and configured to amplify the processed audio.
An apparatus for controlling the apparent localization of sounds in a 3-dimensional listening environment, the system comprising:
- at least one input for receiving one or more audio channels;
- at least one processor in communication with the at least one input, the processor configured to:
- receive decode data associated with the one or more audio channels;
- route the one or more audio channels to a plurality of processing channels;
- selectively process audio associated with the plurality of processing channels based at least in part on the received decode data, wherein the processing comprises sound localization is performed using a map comprising a plurality of regions oriented on at least three vertical levels, each of the vertical levels comprising a substantially horizontal plane, and the audio is customized for each of the plurality of regions according to a predefined table;
- and
- output processed audio.
Dependencies are inferred from the claim text.