Creating character for animation
AssigneeLucasfilm Entertainment Company Ltd.
InventorsJason Smith, Jeff White
Life of this patent
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AssigneeLucasfilm Entertainment Company Ltd.
InventorsJason Smith, Jeff White
Estimating the term…
A computer-implemented method for creating a character for an animation includes modifying a first polygonal geometric structure, having a specific form, to generate a second polygonal geometric structure having another form. The first polygonal geometric structure is associated with a definition of multiple points relative to vertices on the first polygonal geometric structure. The method includes transforming the definition, in multiple progressive refinements, to generate a transformed definition for the second polygonal geometric structure. The method includes storing the transformed definition in association with the second polygonal geometric structure, the transformed definition to be used in generating a geometry for the second polygonal geometric structure. A system includes a character component management module, a transforming module and a database.
A computer-implemented method for creating a character for animation, the method comprising:
A computer program product tangibly embodied in a non-transitory computer-readable medium and comprising instructions that when executed by a processor perform a method for creating a character for an animation, the method comprising:
A system for creating a character for an animation, the system comprising:
Dependencies are inferred from the claim text.