Terminal device, game control method, information recording medium, and program
AssigneeKonami Digital Entertainment Co., Ltd.
InventorShoji Mori
Life of this patent
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AssigneeKonami Digital Entertainment Co., Ltd.
InventorShoji Mori
Estimating the term…
In a network match game such as a ball game, to naturally reflect an intension of a user such as a player in the operation of an operation object such as a character, a storage unit (501) of a terminal device (401) stores positions and velocities of a mobile body and each control object; on the basis of instruction input received by an instruction input reception unit (502), a local position updating unit (503) updates a position and a velocity of a control object assigned to the terminal device (401); in a terminal device (401) in a parent device mode, a parent mobile body updating unit (509) updates the position and the velocity of the mobile body, whereas in a terminal device (401) in a child mode, a child mobile body updating unit (511) updates the position and the velocity of the mobile body on the basis of information transmitted from the parent device; and a parent transfer unit (507) estimates a control object that is to collide with the mobile body, and sets a mode of a terminal device (401) assigned to the estimated control object to correspond to the parent device.
A terminal device that is any of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one mobile body in a virtual space, the terminal device comprising:
A terminal device that is any of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one or more mobile bodies in a virtual space, the terminal device comprising:
A game control method performed by each of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one or more mobile bodies in a virtual space, wherein each of the plurality of terminal devices has a storage unit, and the storage unit stores respective positions and respective velocities of the plurality of operation objects, and respective positions and respective velocities of the one or more mobile bodies, and stores whether or not the terminal device controls each of the one or more mobile bodies, the game control method comprising:
A game control method performed by each of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one mobile body in a virtual space, wherein each of the plurality of terminal devices has a storage unit, and the storage unit stores respective positions and respective velocities of the plurality of operation objects, and a position and a velocity of the mobile body, and stores whether a mode of the terminal device corresponds to a parent device or a child device, the game control method comprising:
A non-transitory computer-readable information recording medium recording a program that instructs a computer to function as any of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one mobile body in a virtual space, wherein the program instructs the computer to function as:
A non-transitory computer-readable information recording medium recording a program that instructs a computer to function as any of a plurality of mutually communicable terminal devices possessed by a game system that moves a plurality of operation objects and one or more mobile body in a virtual space, wherein the program instructs the computer to function as:
Dependencies are inferred from the claim text.