Game apparatus, game processing method, and information recording medium
AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuichi Asami
Life of this patent
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Abstract
A game apparatus displaying on a screen moves to be made by the player in time with reproduction of a piece of music is provided. In the game apparatus, a reproduction part reproduces music stored in a storage. The music to be reproduced is divided into multiple segments of the same length of time and an image is associated with each of the multiple segments, presenting moves to be made by the player while that segment is reproduced. Multiple regions are provided on the screen. The display part displays an image stored in the storage and associated with a segment i+j−1 among the multiple segments in a region j among the multiple regions on the screen while a segment i among the multiple segments is reproduced by the reproduction part.
Claims13
A game apparatus displaying on a screen moves to be made by a player in time with reproduction of a piece of music, wherein said piece of music is divided into multiple segments of the same length of time, each segment corresponding to a measure of said piece of music, each measure having a plurality of beats, said game apparatus comprising:
- a reproduction part reproducing said music by sequentially reproducing each segment in turn, each segment has an associated set of game images, each set of game images including at least one instruction indicator and an animated image;
- and
- a display part displaying multiple sets of the game images on the screen at the same time, wherein each of the sets of displayed game images is deemed active when its associated segment is being played, wherein each instruction indicator is associated with one of the beats, wherein the animated image of each set of game images includes a plurality of still images, each still image being associated with one of the beats of the associated segment, and wherein the animated image is animated by displaying each still image, in turn and in time with the beats of the associated segment to present moves to be made by said player while the respective set of game images is active.
A game processing method executed in a game apparatus displaying on a screen moves to be made by a player in time with reproduction of a piece of music, wherein
- said piece of music is divided into multiple segments of the same length of time, each segment corresponding to a measure of said piece of music, each measure having a plurality of beats,
- said game apparatus has a reproduction part and a display part the method including the steps of:
- a reproduction step performed by said reproduction part, of reproducing said music by sequentially reproducing each segment in turn, each segment has an associated set of game images, each set of game images including at least one instruction indicator and an animated image;
- and
- a display step, performed by said display part, of displaying multiple sets of the game images on the screen at the same time, wherein each of the sets of displayed game images is deemed active when its associated segment is being played, wherein each instruction indicator is associated with one of the beats, wherein the animated image of each set of game images includes a plurality of still images, each still image being associated with one of the beats of the associated segment, and wherein the animated image is animated by displaying each still image, in turn and in time with the beats of the associated segment, to present moves to be made by said player while the respective set of game images is active.
A non-transitory computer-readable information recording medium in which recorded are programs that allow a computer to function as a game apparatus displaying on a screen moves to be made by a player in time with reproduction of a piece of music, wherein
- said piece of music is divided into multiple segments of the same length of time, each segment corresponding to a measure of said piece of music, each measure having a plurality of beats,
- said programs allow said computer to function as:
- a reproduction part reproducing said music by sequentially reproducing each segment in turn, each segment has an associated set of game images, each set of game images including at least one instruction indicator and an animated image;
- and
- a display part displaying multiple sets of the game images on the screen at the same time, wherein each of the sets of displayed game images is deemed active when its associated segment is being played, wherein each instruction indicator is associated with one of the beats, wherein the animated image of each set of game images includes a plurality of still images, each still image being associated with one of the beats of the associated segment, and wherein the animated image is animated by displaying each still image, in turn and in time with the beats of the associated segment, to present moves to be made by said player while the respective set of game images is active.
Dependencies are inferred from the claim text.