Communication system, communication apparatus, communication server, communication method, information storage medium, and program
AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuichi Asami
Life of this patent
Estimating the term…
Loading patent…
AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuichi Asami
Estimating the term…
In a communication system (1), a communication server (20) determines whether to allow or disallow each of communication apparatuses (10) to send message data and send the communication apparatuses (10) a notice indicating the determination result. A communication apparatus (10) that is allowed to send accepts an input of message data from a user and sends the message data to the communication server (20), and the other communication apparatuses (10) that are disallowed do not accept the message data. When all the communication apparatuses (10) are allowed to send message data, the communication server (20) receives message data from all of them and sends the message data thereto. When some of the communication apparatuses (10) are allowed to send message data, the communication apparatus (20) receives message data only from the allowed communication apparatuses (10) and send the message data to all the communication apparatuses (10).
A communication system comprising a server and a plurality of communication apparatuses connected with each other via a network, the server and communication apparatuses configured to control messages between the communication apparatuses during a network game, each message including message data;
A communication system, comprising a server and a plurality of communication apparatuses connected with each other via a network,
A communication system comprising a server and a plurality of communication apparatuses connected with each other via a network, the server and communication apparatuses configured to control messages between the communication apparatuses during a network game, each message including message data;
A communication apparatus configured, along with a server, to control messages during play of a session of a network game, each message including message data, comprising:
A communication server configured, along with a plurality of communication apparatuses, to control messages between the communication apparatuses during play of a session of a network game, each message including message data, comprising:
A communication method to control messages during play of a session of a network game, each message including message data, the communication method being performed by a communication apparatus comprising an image storage unit in which image data of a predetermined character object is stored in association with each ID information of a plurality of the communication apparatuses, the method comprising:
A communication method to control messages communicated between a plurality of communication apparatuses during a network game, each message including message data, comprising:
A non-transitory computer-readable information storage medium storing a program to control messages during a session of a network game, each message including message data, the program causing a computer to act as:
A non-transitory computer-readable information storage medium storing a program to control messages communicated between a plurality of communication apparatuses during a network game, each message including message data, the program causing a computer to act as:
A program to control messages during a session of a network game, each message containing message data, the program being stored on a non-transitory computer readable medium and causing a computer to act as:
A program to control messages between a plurality of communication apparatuses, the program being stored on a non-transitory computer readable medium and causing causes a computer to act as:
Dependencies are inferred from the claim text.