Game device, game control method, information recording medium, and program
AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuichi Asami
Life of this patent
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AssigneeKonami Digital Entertainment Co., Ltd.
InventorYuichi Asami
Estimating the term…
In a game, a user competes for accuracy of user's operation of a controller depending on whether a user can swing a controller at a target point in time. In a game device (401), for accurately determining the accuracy of user's operation, a measurement unit (402) measures acceleration of the controller, an extraction unit (403) extracts a time point at which a first threshold is reached by an increasing acceleration and a time point at which the first threshold is reached by a decreasing acceleration, wherein the increasing and decreasing accelerations are measured by the measurement unit, and a determination unit (404) selects, from the time points extracted, a time point closest to the target point in time, and determines the accuracy of the user operation based on the difference between the target point in time and the time point selected.
A game device determining accuracy of user's operation of a controller depending on whether a user moves a controller at a plurality of predetermined target points in time, the game device comprising:
A method for controlling a game executed by a measurement unit, an extraction unit, and a determination unit included in a game device determining accuracy of user's operation of a controller depending on whether a user moves a controller at a plurality of predetermined target points in time, the method includes:
A non-transitory computer-readable information recording medium stored a program to execute a game determining accuracy of user's operation of a controller depending on whether a user moves a controller at a predetermined target point in time, the program causes a computer that the controller is connected to function as:
Dependencies are inferred from the claim text.