Changing virtual items based on location-based actions
AssigneeZynga Inc.
InventorsNathan Arthur Etter, Jay Monahan, Matthew Adam Ocko, Brian Reynolds
Life of this patent
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Abstract
A method of changing virtual items based on location-based actions is disclosed. It is detected that a player of a computer-implemented game has performed a location-based action. An attribute of a virtual item of the player of the computer-implemented game is changed based on the detecting that the player of the computer-implemented game has performed the location-based action.
Claims17
A method comprising:
- detecting that a player of a computer-implemented game has performed a location-based action, the location-based action including an attending of an event at a real-world location by the player of the computer-implemented game;
- and
- changing, using a processor, an attribute of a virtual item of the player of the computer-implemented game based on the detecting that the player of the computer-implemented game has performed the location-based action, the changing of the attribute of the virtual item representing the attending of the event at the real-world location by the player of the computer-implemented game, wherein the changing of the attribute of the virtual item reflects a plurality of performances of the location-based action by the player.
A system comprising:
- a processor-implemented game networking system configured to:
- detect that a player of a computer-implemented game has performed a location-based action, the location-based action including an attending of an event at a real-world location by the player of the computer-implemented game;
- and
- change an attribute of a virtual item of the player of the computer-implemented game based on the detecting that the player of the computer-implemented game has performed the location-based action, the changing of the attribute of the virtual item representing the attending of the event at the real-world location by the player of the computer-implemented game, wherein the changing of the attribute of the virtual item reflects a plurality of performances of the location-based action by the player.
A non-transitory computer-readable medium comprising a set of instructions that, when executed by at least one processor of a computer system, cause the computer system to perform operations comprising:
- detecting that a player of a computer-implemented game has performed a location-based action, the location-based action including an attending of an event at a real-world location by the player of the computer-implemented game;
- and
- changing an attribute of a virtual item of the player of the computer-implemented game based on the detecting that the player of the computer-implemented game has performed the location-based action, the changing of the attribute of the virtual item representing the attending of the event at the real-world location by the player of the computer-implemented game, wherein the changing of the attribute of the virtual item reflects a plurality of performances of the location-based action by the player.
Dependencies are inferred from the claim text.