Media content programming, delivery, and consumption
AssigneeMicrosoft Corporation
InventorsJames E. Allard, Anton O. Andrews, Julio Estrada
Life of this patent
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AssigneeMicrosoft Corporation
InventorsJames E. Allard, Anton O. Andrews, Julio Estrada
Estimating the term…
A media content programming, delivery, and consumption model is provided by which consumers can receive programming that is personalized to their tastes and interests and discover new media content that they will likely enjoy, without having to put in a lot of effort or needing to be technically adept. The received media content programming can then be played on a PC or portable media player. Consumers can access the media content programming from a cloud-based service with the same ease as tuning to a radio station, and then may simply enjoy the programming without needing to take any additional steps. However, unlike traditional linear programming, the programming here is curated so that the delivered content is highly relevant to the consumer. Navigation within a programmed sequence is enabled by skipping ahead or going back in a playlist, and consumers can learn more about particular content by interacting with rich metadata.
A computer-readable storage medium that does not consist of a signal, said computer-readable storage medium containing instructions which, when executed by one or more processors disposed in an electronic device, cause the electronic device to perform a method for interacting with media content received via a host device from a media content service accessed by a community of users, the method comprising the steps of:
A portable media player comprising:
A method performed by a portable media player for interacting with media content, the method comprising:
Dependencies are inferred from the claim text.