Systems and methods for virtualizing graphics subsystems
AssigneeMicrosoft Corporation
InventorDavid R. Blythe
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AssigneeMicrosoft Corporation
InventorDavid R. Blythe
Estimating the term…
Systems and methods for applying virtual machines to graphics hardware are provided. In various embodiments of the invention, while supervisory code runs on the CPU, the actual graphics work items are run directly on the graphics hardware and the supervisory code is structured as a graphics virtual machine monitor. Application compatibility is retained using virtual machine monitor (VMM) technology to run a first operating system (OS), such as an original OS version, simultaneously with a second OS, such as a new version OS, in separate virtual machines (VMs). VMM technology applied to host processors is extended to graphics processing units (GPUs) to allow hardware access to graphics accelerators, ensuring that legacy applications operate at full performance. The invention also provides methods to make the user experience cosmetically seamless while running multiple applications in different VMs. In other aspects of the invention, by employing VMM technology, the virtualized graphics architecture of the invention is extended to provide trusted services and content protection.
A method for processing commands comprising graphics work items in a computing system having a first virtual machine (VM), and a second VM, comprising:
A computing system for processing a command comprising a graphics work item, comprising:
A tangible computer-readable storage medium bearing computer-readable instructions that, upon execution by a computer, cause the computer to perform operations comprising:
Dependencies are inferred from the claim text.