Gaming device with attached audio-capable chair
AssigneeWMS Gaming Inc.
InventorEric M. Pryzby
Life of this patent
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Abstract
A gaming system includes a chair communicably coupled to a gaming device. The chair includes an audio playback device operable to receive audio playback commands. The audio playback commands may be received from a gaming device physically attached to the chair, a remote gaming device, or from a network interface communicably coupling the chair to a gaming establishment audio system, a player tracking system, or other gaming establishment system. Additionally, the chair may include an audio data storage device. Audio data from the storage device may be played through speakers on the chair, audio output devices on a gaming device, or audio output devices on a peripheral attached to the gaming device such as a top box or signage peripheral.
Claims30
A gaming system comprising:
- a gaming device comprising:
- one or more gaming processors;
- a game audio playback device;
- at least one memory device storing game code that, when executed by the one or more gaming processors, cause the gaming device to:
- initiate programmed game sounds;
- mix the game sounds into first audio data;
- and
- output the first audio data;
- and
- a chair communicably coupled to the gaming device and to at least one peripheral device that produces audio data independently of the gaming device, the chair including a chair audio playback device comprising one or more chair processors, a primary audio interface, and a separate network interface, the chair audio playback device configured to
- receive, via the primary audio interface, the first audio data routed directly to the chair audio playback device from the game audio playback device;
- receive, via the separate network interface, second audio data routed directly to the chair audio playback device from the at least one peripheral device;
- mix the first and second audio data into output audio data, wherein the output audio data is different from at least the second audio data;
- and
- transmit the output audio data to an audio output device.
A gaming system comprising:
- a plurality of gaming devices conducting respective wagering games, each gaming device from the plurality comprising:
- one or more gaming processors;
- a game audio playback device;
- and
- at least one memory device storing game code that, when executed by the one or more gaming processors, cause the gaming device to:
- initiate programmed game sounds related to the respective wagering game;
- mix the game sounds into first audio data;
- and
- output the first audio data;
- and
- a chair communicably coupled to the gaming device and to at least one peripheral device that produces audio data independently of the gaming device, the chair comprising a chair audio playback device having one or more chair processors, a primary audio interface, and a separate network interface, the chair audio playback device being operable to:
- receive, via the primary audio interface, the first audio data from the gaming device;
- receive, via the separate network interface, second audio data routed directly to the chair audio playback device from the at least one peripheral device;
- mix the first audio data and second audio data into output audio data, wherein the output audio data is different from at least the second audio data, and
- transmit the output audio data to an audio output device.
A method of mixing audio from multiple sources in a gaming system, the method comprising:
- transmitting first audio data from a gaming device via a game audio playback device, the game audio playback device being part of the gaming device;
- receiving the first audio data via a primary audio interface of a chair audio playback device incorporated in a chair communicably coupled to the gaming device;
- transmitting second audio data directly to the chair audio playback device via at least one peripheral device;
- the at least one peripheral device producing the second audio data independently from the gaming device;
- receiving the second audio data via a separate network interface of the chair audio playback device;
- mixing the first audio data and the second audio data into output audio data, wherein the output audio data is different from at least the second audio data;
- and
- transmitting the output audio data to an audio output device.
Dependencies are inferred from the claim text.