Wireless gaming system combining both physical and virtual play elements
AssigneeCreative Kingdoms, LLC
InventorsJonathan A. Barney, Denise Chapman Weston
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AssigneeCreative Kingdoms, LLC
InventorsJonathan A. Barney, Denise Chapman Weston
Estimating the term…
A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.
A handheld gaming device for amusing or entertaining a game participant playing a game in which a computer-generated play environment is represented through one or more computer-animated visual, aural or tactile effects, said handheld gaming device comprising:
A gaming device for amusing or entertaining a game participant playing a game wherein at least a first portion of said game is virtually represented through one or more computer-animated visual, aural or tactile effects and wherein at least a second portion of said game is physically represented through one or more radio frequency identification (RFID)-tagged items, said gaming device comprising:
A gaming system for amusing or entertaining one or more game participants playing a game wherein at least a portion of said game is virtually represented through one or more computer-animated visual, aural or tactile effects and wherein at least a portion of said game is physically represented through one or more wireless-compatible gaming items, said gaming system comprising:
A gaming system for amusing or entertaining one or more game participants playing a game wherein at least a portion of said game is virtually represented in a virtual play environment through one or more computer-animated visual, aural or tactile effects and wherein at least a portion of said game is physically represented in a physical play environment through one or more radio frequency identification (RFID)-tagged gaming items, said gaming system comprising:
Dependencies are inferred from the claim text.