Plastic capsule for crane game
OwnerStephen P. Shoemaker, Jr.inventor
Life of this patent
Estimating the term…
Abstract
A capsule for use in a vacuum crane game is disclosed that is adapted to releasably enclose a prize, the capsule formed by first and second hollow hemispherical elements cooperating to form a plastic sphere when configured in a mating arrangement, at least one of said first and second hollow hemispherical elements including a radially outwardly projecting member substantially circumscribing a first circular edge of said at least one of said first and second hollow hemispherical elements to prevent a vacuum member from engaging the capsule at the radially outwardly projecting member.
Claims3
A capsule for use in a vacuum crane game adapted to releasably enclose a prize comprising:
- first and second hollow hemispherical elements cooperating to form a plastic sphere when configured in a mating arrangement, at least one of said first and second hollow hemispherical elements including a radially outwardly projecting member substantially circumscribing a first circular edge of said at least one of said first and second hollow hemispherical elements, the radially outwardly projecting member having a distal edge that forms an acute angle with a lower surface;
- and
- wherein the first hollow hemispherical element includes a collar that is radially inwardly offset from the second hemispherical element, the collar including a radially outwardly formed detent that cooperates with a mating recess on an inner surface of the second hollow hemispherical element to couple the first and second elements.
Dependencies are inferred from the claim text.