Generic hard/soft 3D spatial collision detection method
AssigneeThe Boeing Company
InventorDavid J. Lee
Life of this patent
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AssigneeThe Boeing Company
InventorDavid J. Lee
Estimating the term…
A method for resolving collisions for placement of objects in 3D models, including attributing a first state to each object having a hard spatial volume and a second state to each object having a soft spatial volume, predefining a first set of rules to determine whether multiple objects may occupy the same spatial volume based on the combination of the object states, the first set of rules covering all permutations of said first state and said second state, placing a first object in the 3D model, placing a second object in the 3D model, determining whether the first object has a collision with the second object in the 3D model, and resolving the collision based on said first predefined set of rules. Furthermore, there can be predefining a second set of rules that override the first set of rules, and where the resolving of the collision is based on said second set of rules. Further, the method includes finding “soft” and “hard” characters on all objects and defining the characters on all objects.
A method for resolving collisions for placement of objects in a three dimensional model, the method comprising:
A system for resolving collisions for placement of objects in a two dimensional model or a three dimensional model, the system comprising:
A system for resolving collisions for placement of objects in a three dimensional model, the system comprising:
A method for resolving collisions for placement of objects in a three dimensional model, the method comprising:
Dependencies are inferred from the claim text.