Game of chance and strategy pertaining to emergency preparedness
AssigneeMary Christina McGill
InventorMary Christina McGill
Life of this patent
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Abstract
The present invention, game of chance and strategy pertaining to emergency preparedness, is a social game, based on the timely topic of disaster preparedness, providing simplification of a complex topic plus improvement and entertainment value for groups and individuals. There are two fields of play on the game surface—the outer tracks where collection of resources occurs and the inner circle—the opportunities that all participants simultaneously complete. The player or team that maximizes resources and opportunities wins. Through play conversations emerge, strategies shared, and observation occurs, opportunities to improve and practice skills applicable to emergency preparation.
Claims16
An educational game to teach emergency preparedness for a plurality of players comprising:
- a game surface having two areas of play;
- said game surface comprising a first area comprising a plurality of outer tracks, each outer track comprising a plurality of spaces, each space bearing indicia representing a supply;
- said game surface comprising a second area comprising an inner circle with a plurality of spaces, each space bearing indicia representing an activity to be completed;
- a plurality of player pieces disposed on the outer tracks and movable along the spaces of the outer tracks, where each player or team is represented by one of the player pieces;
- a marker disposed on the inner circle and movable along the spaces of the inner circle;
- a means for randomly determining a number;
- and
- a scorecard.
A method for playing an emergency preparedness game comprising the steps of:
- providing a game surface having two areas of play;
- said game surface comprising a first area comprising a plurality of outer tracks, each outer track comprising a plurality of spaces, each space bearing indicia representing a supply to be collected;
- said game surface comprising a second area comprising an inner circle with a plurality of spaces, each space bearing indicia representing an activity to be completed;
- said second area further comprising a Disaster Drill Bar having a plurality of spaces, each space bearing indicia;
- providing a plurality of player pieces to be disposed on the outer tracks and movable along and throughout the spaces of the outer tracks, where each player or team is represented by one of the player pieces;
- providing a marker to be disposed on the inner circle and movable along the spaces of the inner circle;
- providing a means for randomly determining a number;
- providing a scorecard having indicia corresponding to the indicia on the game surface;
- providing a set of instructions;
- assembling a plurality of players;
- placing said marker at said start space in said inner circle;
- placing said plurality of player pieces on said outer tracks of the game surface,
- wherein each player in turn generates a random number using the means for randomly determining a number and moves a player piece the corresponding number of spaces along the outer tracks and if doubles are rolled moves the marker to the next space along the inner circle;
- wherein when the player piece is moved along the outer tracks the player collects supplies as indicated on the corresponding space,
- wherein when the marker is moved along the inner circle all players complete the activity indicated on the corresponding space of the inner circle in accordance with the instructions,
- tracking the collection of supplies and completion of the activities on the scorecard and awarding or subtracting points for the collection of supplies and completion of the activities in accordance with the instructions;
- and
- determining a winner at the end of the game based on the total points of each player.
Dependencies are inferred from the claim text.