Interactivity via mobile image recognition
AssigneeNant Holdings IP, LLC
InventorRonald H. Cohen
Life of this patent
Estimating the term…
Abstract
Systems and methods of interacting with a virtual space, in which a mobile device is used to electronically capture image data of a real-world object, the image data is used to identify information related to the real-world object, and the information is used to interact with software to control at least one of: (a) an aspect of an electronic game; and (b) a second device local to the mobile device. Contemplated systems and methods can be used to gaming, in which the image data can be used to identify a name of the real-world object, to classify the real-world object, identify the real-world object as a player in the game, to identify the real-world object as a goal object or as having some other value in the game, to use the image data to identify the real-world object as a goal object in the game.
Claims20
A method of interacting with a virtual space, comprising:
- allowing a device to electronically capture image data of a real-world object and a user;
- using the image data to identify information related to the real-world object, where the identified information includes a real-world visual appearance of the real-world object;
- interacting with software being operated at least in part on the device by deriving a real-world position and orientation of the object with respect to user from the real-world visual appearance of the real-world object in the identified information;
- and
- controlling interactive advertisement content on publicly available information kiosk local to the device as a function of the real-world visual appearance of the real-world object including the derived position and orientation of the real-world object relative to the user.
Dependencies are inferred from the claim text.